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Go Back Home > Forums > Quake Talk > Other Games > Have you guys played this? :) Search Forums

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Unread 09-19-2016, 02:50 AM   #11 (permalink)
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Just asking. Which version of Freedoom did you download? The release version or the development version? The dev version has lots of changes for example, new logo, new maps and music, bug fixes etc.

Download? https://freedoom.soulsphere.org

Hopefully, the artists will finish them soon. Raymoohawk said he doing some shading work on the Pestmeister and touching up the Nukeptyle. CWolf is still working on the Deadflare every week. HorrorMovieGuy is fixing the Combat Slug sprites (if you noticed, it is horribly processed, stray pixels, strange lighting on various frames and washed-out look on frames). Here's the thread where HMG is doing it: https://www.doomworld.com/vb/freedoo...e-combat-slug/

Did you know there is Zauberer (FreeHexen) and Blasphemer (FreeHeretic) too?
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Unread 09-19-2016, 05:10 AM   #12 (permalink)
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Well I got it from this page, is it the same thing?
https://freedoom.github.io/download.html

I noticed the link you just mentioned has like today's date lol

No I didn't know and thank you very much How can I get into playing those please? (links, directions..etc)
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Unread 09-19-2016, 06:53 AM   #13 (permalink)
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Yes it does have today's date, because it was made today. Thats the development build. With each change, special software automatically creates the IWADs containing the changes. So no need to wait for the next big update.

Zauberer is currently a PWAD, and a very very small one too. Im working to make a small system with Deutex that can make it into an IWAD. Not recommended for trying right now.

Oddly, I can't find the link for Blasphemer. They probably took it down for development purposes. But all the resources are available at GitHub. So is Zauberer.
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Unread 09-19-2016, 07:48 AM   #14 (permalink)
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Ahh... very interesting, self update system

Now, I just finished playing this Freedoom Phase 1 and 2, what is exactly different with what you showed me to download? Is it just those new monsters plugged in? or any new levels maybe? Having just finished the game, is it worth replaying, I mean for what content..?

OK... do you know the links then for that other game stuff? I can google search but I don't want to make the same mistakes maybe and find something out dated
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Unread 09-19-2016, 08:14 AM   #15 (permalink)
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Tell me, what was the map09 of Phase 2?

And maps C3M3-M5?

A square room?

What's different in the dev version? Only one way to find out!
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Unread 09-19-2016, 11:50 AM   #16 (permalink)
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Ok thanks I appreciate it
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Unread 09-20-2016, 02:29 AM   #17 (permalink)
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Oh yeah, and The People's Doom, Animosity (FreeStrife) and i think Freewolf3D.

They are all unfinished and ugly. Not worth downloading.
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Unread 09-21-2016, 06:21 AM   #18 (permalink)
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No wait, I found the links for Blasphemer. They should have made it more easy to find.

https://github.com/Blasphemer/blasph...ental-build(s)
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Unread 09-21-2016, 09:13 PM   #19 (permalink)
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It's weird seeing sprites from the ZDoom Forum Spriting Carnival thread cross over into QuakeOne. This is trippy.
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Unread 10-06-2016, 03:53 AM   #20 (permalink)
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Just thought I'd say this, but part 1 of my plan is an ongoing success, and someone basically started part 2 of the plan:





The map is MAP02. Compare these shots with the map ingame.
See the difference? One step closer to truly giving Freedoom an unique identity.

NOTE: the shots were taken using different color palette, so everything looks more darker and grimier. IDK if thats a good thing though.
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