Originally Posted by
Dutch
Just played through on Hard, another fantastic map!
Pros:
* Very well balanced, just the right amount of ammo.
* Excellent monster placement. The ambushes were awesome, especially the second shambler emerging from the shadows and the fiend in the dark hallway. Also the last 2 fiends, you set a delay time on their teleport which was awesome. I thought I was home free when I dropped down from the sky room.
* The atmosphere was spot-on to an episode 4 map, and it looked a lot better than the originals. I can tell you drew elements from E4M2, and it had some pain maze and nameless city vibes as well.
Cons:
* Really, not any. There were a couple places I might have added a few more detail brushes, but I only mention this at all because I can't think of anything else to say.
EDIT: forgot to mention, I love the map name too.
Thanks Dutch! I'm glad to hear you liked it
I appreciate the comment about the map looking better than the original it was based on. I myself thought it looked pretty bare, however this is somewhat intended due to Sandy's maps having a bit of architectural simplicity to them. I think part of this reason the visuals work though is the lighting hides a lot of the shortcomings in the details. There are, as you mentioned, some areas that are far emptier than others ( like the exit room for example ) but even then this is in reference to some of the rooms that Sandy made which look quite boxy and plain.
Honestly I'm a bit obsessed with the original mapping styles each designer had to the point that I find even the flaws make the maps charming in a way.
Anyway, visuals aside, this map was actually a bit rushed, and completed in under a week. I'm prepared to change up the gameplay if need be depending on what other players may think of it. It seems like you liked it though so that makes me happy!
Originally Posted by
Dutch
Don't be afraid to make a new thread and promote this map with your pictures and info. I'll double-post this in the new thread if you do make one. People around here latch on to new threads and lose interest in the old ones after a while...not everyone may be aware you've released this map. And new developments are sorely lacking on this site lately...it's gotten pretty slow.
I wasn't sure what the rules are regarding this. I didn't want to spam the forums each time I come out with a new map - but if you think that this is fine, and will garner more attention, then I'll go ahead and do that in the morning.
Thanks again for playing it!