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  • DP + SMC Combinations

    Hi!

    I am facing the following issue:

    When I am using DP v20100408 and SMC v3.80 I get the player bleeding effect and the excesive bleeding effect when I shoot the enemies, which are awesome, but I don't get the fog and light effects that are present, for example, in the start map, which really add to the atmosphere. This makes sense, of course, since in the readme of SMC v3.80 it is stated that those effecs require at least DP v20110626.

    However, when I am using newer versions of DP (up to the last version which is v20130709) with either SMC v3.80 or SMC v4.55 (the last version of SMC) I get the fog and light effects but I don't get the blood effects! I tried to figure out if there is something wrong in the effectinfo.txt (I thing this is where I should take a look) but the lines TE_BLEED1, TE_BLEED2 and TE_BLEEDNULL are there, as they are supposed to be according to the readmes. I took a look also at the modified dpextencions.qc and custom_effects.qc but I didn't figure out much to be honest. In any case, I think, it is supposed just to copy the Quake_V3.80_small-mod-compilation_Seven.pk3 file at your ID1 directory and that's it.

    I really don't know how to solve that. I am trying a whole day but I can't figure out what to do. Any help will be really appreciated!

    EDIT: I found the solution. Please refer to http://quakeone.com/forums/quake-hel...-bleeding.html
    Last edited by Quake1; 11-28-2013, 11:50 AM.
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