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  • ProQuake FREELOOK

    For the last week Mindz, Dys and I have been trying to help a quake player out who goes by the name "Moss" get his ProQuake "Freelook/+mlook" fixed. We have combined between the 3 of us tried our best to get this working for him as he prefer's ProQuake. The problem he say's happened on shmack when one of the "admins" named "Lahey aka PainKiller" did some sort of "admin" command to "unbindall" on his client. Moss say's he has not been able to use ProQuake since this incident. I am not sure how this work's as for an admin using Rcon command's to unbindall from server side to client side. Anyway I have asked Moss to make an account here and to post a thread and let's get him back in business. He is currently using Qrack and his +mlook/freelook work's fine in Qrack. We have asked him to post his Config.cfg to see if we can help him find out the issue. Does anyone possibly know anything about this admin > rcon > unbindall > on a client enginge?

    Any and all help or suggestion's are greatly appreciated as we try to get him back in business with his favorite engine ProQuake. Thank's in advance.

    EDIT: The current engine Moss is using is ProQuake 4.93. He also has tried 4.51 with same results.

  • #2
    @ Wicked

    Yes. The command is called "unbindallkeys" and it allows admins to unbind all client keys. Personally I see no good reason for such a feature except when a mod might use it perhaps. it basically allows any admin with rcon to send this command to every client and BOOM! No binds. As far as I know you cannot send it to a specific client so it just does it to all connected clients. WTF? However, Proquake has implemented protection against this. The command is called " cl_bindprotect". It needs to be set to 2 or 1. I thought by default it is set to 2 but just make sure he has that cvar set in his config and he should be good. This feature has been in since 3.85. 2 = Client must confirm unbindall keys, 1 = Ignore unbindall keys but print a notification to console, and 0 = normal (means they can run the command on your client!!)


    As for the config problem make sure he gets rid of every config.cfg and autoexec.cfg that is in his quake folder. Doesn't matter if its in mission packs or not. Then get yourself a fresh one. here ya go:

    Code:
    unbindall
    bind "TAB" "+showscores"
    bind "ENTER" "+jump"
    bind "ESCAPE" "togglemenu"
    bind "SPACE" "+jump"
    bind "+" "sizeup"
    bind "," "+moveleft"
    bind "-" "sizedown"
    bind "." "+moveright"
    bind "/" "impulse 10"
    bind "0" "impulse 0"
    bind "1" "impulse 1"
    bind "2" "impulse 2"
    bind "3" "impulse 3"
    bind "4" "impulse 4"
    bind "5" "impulse 5"
    bind "6" "impulse 6"
    bind "7" "impulse 7"
    bind "8" "impulse 8"
    bind "=" "sizeup"
    bind "\" "+mlook"
    bind "`" "toggleconsole"
    bind "a" "+moveleft"
    bind "c" "+movedown"
    bind "d" "+moveright"
    bind "f" "+movedown"
    bind "o" "pixel_off"
    bind "r" "+moveup"
    bind "s" "+back"
    bind "t" "messagemode"
    bind "w" "+forward"
    bind "z" "+lookdown"
    bind "~" "toggleconsole"
    bind "UPARROW" "+forward"
    bind "DOWNARROW" "+back"
    bind "LEFTARROW" "+left"
    bind "RIGHTARROW" "+right"
    bind "ALT" "+strafe"
    bind "CTRL" "+attack"
    bind "SHIFT" "+speed"
    bind "F1" "trans1"
    bind "F2" "menu_save"
    bind "F3" "menu_load"
    bind "F4" "menu_options"
    bind "F5" "menu_multiplayer"
    bind "F6" "echo Quicksaving...; wait; save quick"
    bind "F9" "echo Quickloading...; wait; load quick"
    bind "F10" "quit"
    bind "F11" "zoom_in"
    bind "F12" "screenshot"
    bind "INS" "+klook"
    bind "DEL" "+lookdown"
    bind "PGDN" "+lookup"
    bind "END" "centerview"
    bind "MOUSE1" "+attack"
    bind "MOUSE2" "+jump"
    bind "MOUSE3" "+mlook"
    bind "MWHEELUP" "impulse 12"
    bind "MWHEELDOWN" "impulse 10"
    bind "PAUSE" "pause"
    _cl_color "0"
    _cl_name "player"
    _snd_mixahead "0.1"
    bgm_extmusic "1"
    bgmvolume "1"
    cfg_unbindall "1"
    cl_backspeed "400"
    cl_forwardspeed "400"
    cl_maxpitch "90"
    cl_minpitch "-90"
    crosshair "1"
    external_ents "1"
    fov_adapt "1"
    gamma "1.0"
    gl_farclip "16384"
    gl_flashblend "0"
    gl_fullbrights "1"
    gl_overbright "1"
    gl_overbright_models "1"
    gl_subdivide_size "128"
    gl_texture_anisotropy "1"
    gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
    gl_triplebuffer "1"
    gl_zfix "1"
    host_maxfps "72"
    lookspring "0"
    lookstrafe "0"
    m_forward "1"
    m_pitch "0.022"
    m_side "0.8"
    m_yaw "0.022"
    max_edicts "2048"
    r_clearcolor "2"
    r_dynamic "1"
    r_novis "0"
    r_oldwater "1"
    r_particles "1"
    r_quadparticles "1"
    r_shadows "0"
    r_wateralpha "1"
    saved1 "0"
    saved2 "0"
    saved3 "0"
    saved4 "0"
    savedgamecfg "0"
    scr_conalpha "0.5"
    scr_conscale "2.8"
    scr_conspeed "500"
    scr_conwidth "0"
    scr_crosshairscale "1"
    scr_menuscale "2.8"
    scr_sbaralpha "0.4"
    scr_sbarscale "1.9"
    sensitivity "4"
    sv_altnoclip "1"
    sys_throttle "0.02"
    vid_bpp "32"
    vid_fullscreen "1"
    vid_height "1050"
    vid_vsync "0"
    vid_width "1680"
    viewsize "100"
    volume "0.7"
    vid_restart
    +mlook
    Next I'd advise setting up a folder called maybe Binds. Then when you load proquake just use this commandline:

    Code:
    proquake.exe -game Binds
    In the Binds folder place your config.cfg and any autoexec.cfg you create. That way it will always use these configuration files over any other when the game loads. Also in an autoexec.cfg I would advise placing the protection command I just talked about above.

    Hope this helps.
    Last edited by PrimalLove; 08-29-2014, 11:08 AM.

    Comment


    • #3
      Originally posted by PrimalLove View Post
      @ Wicked

      Yes. The command is called "unbindallkeys" and it allows admins to unbind all client keys. Personally I see no good reason for such a feature except when a mod might use it perhaps. it basically allows any admin with rcon to send this command to every client and BOOM! No binds. As far as I know you cannot send it to a specific client so it just does it to all connected clients. WTF? However, Proquake has implemented protection against this. The command is called " cl_bindprotect". It needs to be set to 2 or 1. I thought by default it is set to 2 but just make sure he has that cvar set in his config and he should be good. This feature has been in since 3.85. 2 = Client must confirm unbindall keys, 1 = Ignore unbindall keys but print a notification to console, and 0 = normal (means they can run the command on your client!!)


      As for the config problem make sure he gets rid of every config.cfg and autoexec.cfg that is in his quake folder. Doesn't matter if its in mission packs or not. Then get yourself a fresh one. here ya go:

      Code:
      unbindall
      bind "TAB" "+showscores"
      bind "ENTER" "+jump"
      bind "ESCAPE" "togglemenu"
      bind "SPACE" "+jump"
      bind "+" "sizeup"
      bind "," "+moveleft"
      bind "-" "sizedown"
      bind "." "+moveright"
      bind "/" "impulse 10"
      bind "0" "impulse 0"
      bind "1" "impulse 1"
      bind "2" "impulse 2"
      bind "3" "impulse 3"
      bind "4" "impulse 4"
      bind "5" "impulse 5"
      bind "6" "impulse 6"
      bind "7" "impulse 7"
      bind "8" "impulse 8"
      bind "=" "sizeup"
      bind "\" "+mlook"
      bind "`" "toggleconsole"
      bind "a" "+moveleft"
      bind "c" "+movedown"
      bind "d" "+moveright"
      bind "f" "+movedown"
      bind "o" "pixel_off"
      bind "r" "+moveup"
      bind "s" "+back"
      bind "t" "messagemode"
      bind "w" "+forward"
      bind "z" "+lookdown"
      bind "~" "toggleconsole"
      bind "UPARROW" "+forward"
      bind "DOWNARROW" "+back"
      bind "LEFTARROW" "+left"
      bind "RIGHTARROW" "+right"
      bind "ALT" "+strafe"
      bind "CTRL" "+attack"
      bind "SHIFT" "+speed"
      bind "F1" "trans1"
      bind "F2" "menu_save"
      bind "F3" "menu_load"
      bind "F4" "menu_options"
      bind "F5" "menu_multiplayer"
      bind "F6" "echo Quicksaving...; wait; save quick"
      bind "F9" "echo Quickloading...; wait; load quick"
      bind "F10" "quit"
      bind "F11" "zoom_in"
      bind "F12" "screenshot"
      bind "INS" "+klook"
      bind "DEL" "+lookdown"
      bind "PGDN" "+lookup"
      bind "END" "centerview"
      bind "MOUSE1" "+attack"
      bind "MOUSE2" "+jump"
      bind "MOUSE3" "+mlook"
      bind "MWHEELUP" "impulse 12"
      bind "MWHEELDOWN" "impulse 10"
      bind "PAUSE" "pause"
      _cl_color "0"
      _cl_name "player"
      _snd_mixahead "0.1"
      bgm_extmusic "1"
      bgmvolume "1"
      cfg_unbindall "1"
      cl_backspeed "400"
      cl_forwardspeed "400"
      cl_maxpitch "90"
      cl_minpitch "-90"
      crosshair "1"
      external_ents "1"
      fov_adapt "1"
      gamma "1.0"
      gl_farclip "16384"
      gl_flashblend "0"
      gl_fullbrights "1"
      gl_overbright "1"
      gl_overbright_models "1"
      gl_subdivide_size "128"
      gl_texture_anisotropy "1"
      gl_texturemode "GL_NEAREST_MIPMAP_LINEAR"
      gl_triplebuffer "1"
      gl_zfix "1"
      host_maxfps "72"
      lookspring "0"
      lookstrafe "0"
      m_forward "1"
      m_pitch "0.022"
      m_side "0.8"
      m_yaw "0.022"
      max_edicts "2048"
      r_clearcolor "2"
      r_dynamic "1"
      r_novis "0"
      r_oldwater "1"
      r_particles "1"
      r_quadparticles "1"
      r_shadows "0"
      r_wateralpha "1"
      saved1 "0"
      saved2 "0"
      saved3 "0"
      saved4 "0"
      savedgamecfg "0"
      scr_conalpha "0.5"
      scr_conscale "2.8"
      scr_conspeed "500"
      scr_conwidth "0"
      scr_crosshairscale "1"
      scr_menuscale "2.8"
      scr_sbaralpha "0.4"
      scr_sbarscale "1.9"
      sensitivity "4"
      sv_altnoclip "1"
      sys_throttle "0.02"
      vid_bpp "32"
      vid_fullscreen "1"
      vid_height "1050"
      vid_vsync "0"
      vid_width "1680"
      viewsize "100"
      volume "0.7"
      vid_restart
      +mlook
      Next I'd advise setting up a folder called maybe Binds. Then when you load proquake just use this commandline:

      Code:
      proquake.exe -game Binds
      In the Binds folder place your config.cfg and any autoexec.cfg you create. That way it will always use these configuration files over any other when the game loads. Also in an autoexec.cfg I would advise placing the protection command I just talked about above.

      Hope this helps.
      I am fully aware of that. Thank's for the reply. ;]

      Comment


      • #4
        Rune Central • View topic - Admin Abuse? Unbindall Abuse? IUNNO!

        Slot responded, he found nothing.
        Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

        Comment


        • #5
          now i'm confused..

          Comment


          • #6
            Originally posted by PrimalLove View Post
            now i'm confused..
            did you click link
            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

            Comment


            • #7
              yes

              Comment


              • #8
                Hey,
                I was on the server that day, Lahey is not Painkiller, it's Sarah that Painkiller doesn't care for as they always get into it when playing. Most of the time I just leave till the battles over, hopefully they can work things out and just enjoy the game. If it changes everyone's binds than this didn't happen as mine didn't change at all, just a pain lol, happy hunting!
                Ez

                Comment


                • #9
                  Originally posted by EzJacK View Post
                  Hey,
                  I was on the server that day, Lahey is not Painkiller, it's Sarah that Painkiller doesn't care for as they always get into it when playing. Most of the time I just leave till the battles over, hopefully they can work things out and just enjoy the game. If it changes everyone's binds than this didn't happen as mine didn't change at all, just a pain lol, happy hunting!
                  Ez
                  Not caring for a player is one thing but ruining someone config...should be reserved for exteme situations (kimp), Thanks for coming forward Ez! BULA!

                  I'm with you for enjoying the game and avoiding the riffraff is a good idea, just don't let them put you out! You shouldn't do without because of others, that server is provided for the masses,not two bone heads who want to argue heh.

                  Teaching everyone involved how to screenshot or condump would be extremely useful, once that is learned then accusations with empty hands can be left alone.


                  Another useful thing is if you see a fellow quaker dealing with some necessary bullshit, speak up! SlotZero isn't known for getting involved in he said she said drama's and I don't blame him, he had plenty of practice with Scoffer,SG,and IHH.
                  Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                  Comment


                  • #10
                    Yes, I hear you about speaking up, Painkiller knows how I felt about the bullshit as I called him on this before leaving. When I returned he said sorry, but I really think the bullshit needs to stop so everyone has fun quaking!
                    I don't recall a time when them two are playing there wasn't a problem, so I'm sure there will be more drama!
                    Ez

                    Comment


                    • #11
                      Originally posted by EzJacK View Post
                      Yes, I hear you about speaking up, Painkiller knows how I felt about the bullshit as I called him on this before leaving. When I returned he said sorry, but I really think the bullshit needs to stop so everyone has fun quaking!
                      I don't recall a time when them two are playing there wasn't a problem, so I'm sure there will be more drama!
                      Ez
                      Goodjob! and I agree entirely, it's unfortunate but some people take Quake for granted even to this day.At some point in time any individual player's fun-factor for enjoying Quake could be overwhelmed by just plain drama.

                      We're all human,except for IHATEHUMANS,he's a bot obv (jokes)
                      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                      Comment


                      • #12
                        once he does rebuild his config rename it to my.cfg
                        then add exec my.cfg at the end of autoexec.cfg

                        mods can send a 'stuffcmd' to the client as if it was a command entered into the
                        console.
                        example :
                        stuffcmd(player,"unbindall;quit\n");
                        will unbind all keys and then close quake thus saving
                        the messed-up cfg to config.cfg. bad bad
                        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

                        Comment


                        • #13
                          Originally posted by R00k View Post
                          once he does rebuild his config rename it to my.cfg
                          then add exec my.cfg at the end of autoexec.cfg

                          mods can send a 'stuffcmd' to the client as if it was a command entered into the
                          console.
                          example :
                          stuffcmd(player,"unbindall;quit\n");
                          will unbind all keys and then close quake thus saving
                          the messed-up cfg to config.cfg. bad bad
                          been there,done that. Nothing is more horrible than having to rebuild a config from scratch!
                          Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

                          Comment


                          • #14
                            I can say one thing, if that was Sarah, she's pissed a few people off in the past and maybe had it coming, I never see Painkiller abuse his rights with anyone else! Hopefully things will calm down, happy hunting!
                            Ez

                            Comment

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