the start, and first map played fine, but when i went to the next, i got this error in the console:
judging from what little i understand about quake troubleshooting, it looks like a lack of memoy caused the crash, but i'm not sure. can anyone offer another diagnosis or m i on the right track? if so, what can i do to prevent this?
i was loading map "nsoe3" when this occured.
Code:
SV_SpawnServer: Sat Nov 14 15:30:21 2015 CALL1 229(precache_sound)precache_sound() axeman.qc : axeman_cache axeman.qc : monster_axeman hknight.qc : monster_hell_knight <NO FUNCTION> PF_precache_sound: overflow Host_Error: Program error
i was loading map "nsoe3" when this occured.
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