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compile proquake server on linux x64

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  • compile proquake server on linux x64

    Hi all,
    I have compiled this last week-end proquake 390 rc2 on my Debian Wheezy x64 after two hours of research : success !
    Steps :
    - apt-get install libc6-dev-i386
    - ./configure
    - in Makefile change : 'CFLAGS = -g -O2' by 'CFLAGS = -g -O2 -m32'
    - make unixded
    - don't forget to check lower/upper case of files names (pak, etc ...)
    - run : ./server -dedicated 4 -condebug -noipx -game grap (for instance).
    - binary run also on Jessie
    Hope this help !
    Kind regards
    Pierre

  • #2
    Very cool.

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    • #3
      This is ironic...

      I was just trying to do this on a new server I had setup the other day, thanks!

      I'm trying i out now.

      ***Updated***
      Ok, I'm able to connect but it just sits at the console with some output similar to

      [Multiple IP addresses]
      xxx.xxx.xxx.xxx (wan ip)
      xxx.xxx.xxx.xxx (lan ip)

      I completely forgot how to bind IPs :/
      Last edited by Phenom; 11-23-2015, 05:57 PM.
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      • #4
        Hi !
        it seems that not all clients run on this server ... A player sayed me, on ICQ, that Steam Quake client does not run connect on this server) Perharps I'm an old noob but i always use with success Proquake client (tested with 4.93 on Windows 7 64 bits : glpro493 -game grap -ip 192.168.0.18 (two nics on my computer))
        Hf & Gl
        Pierre

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        • #5
          Win quake, which is the engine provided by the steam version, cannot connect to pro quake servers properly. He will need to use a modern client.
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          • #6
            is the proquake server running in cheatfree mode?
            pq_cheatfree 1?
            if that is turned off any protocol 15 client should be able to connect.
            www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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