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DOOM - First Impressions

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  • DOOM - First Impressions

    Oh. Sweet. Jesus.

    This game will kick you in the balls while repeatedly beating you in the face with a baseball bat. You feel every shot, every movement, every kill. The enemies are redesigned well, and the weapons are fun to use. If I were to put it on the list of top three Doom games, it'd be:

    1. Doom II: Hell on Earth
    2. Doom (2016, or Doom IV)
    3. The Ultimate Doom

    ...at least, singleplayer is. id should have just done the multiplayer themselves, but instead they gave it to Certain Affinity, devs of COD and Halo's multiplayer (that explains a lot).

    I'd say the game as a whole breaks down like this:

    Also, there's Dopefish. Seriously, go look, he's there.

    | SINGLEPLAYER |

    Pros:
    • The movement is well paced. It's not too fast or too slow, which makes playing a lot more fluent.
    • Everything moves at a certain speed. It's almost rythmic how you kill baddos, attack patterns and such are really well designed. 10/10 would shoot again (It's like Skyrim with guns).
    • THAT SOUNDTRACK. It hits you harder than a brick being launched out of a cannon directly into your eardrums, fitting perfectly with the demonic, gritty atmosphere the game takes place in.
    • The game has humor, but it's not satire. I won't spoil anything here, but I chuckled a few times.
    • The pace at which you get items is controlled and natural. One of my biggest complaints about the original DOOM (and something that DOOM II perfected) was it's tendency to give you everything right away. It felt like you were getting something new each level, rendering your last item useless until you needed ammo. In DOOM (2016), you're stuck with a few weapons for a while, and (minus the pistol) you'll have to use a lot of them for certain situations depending on how much ammo you have. It's engaging and forces the player to be more resourceful.
    • You want to know what the hell is going on. DOOM was never really a franchise for story, but in DOOM (2016) you want to know what's going on at Mars, mainly becasue the game doesn't dump the story out like yesterday's burrito. You're given it in tidbits, so you aren't stopping for cutscenes every few minutes.
    • It's old DOOM and new DOOM rolled together in one big mish-mash. It takes modern game mechanics, morphs them, and mashes it with the old DOOM formula to make the two work like clockwork.


    Cons:
    • Some of the earlier enemies aren't that diverse. The Imps (which, by the way, are the bane of my existence) are cool, but a lot of other enemies seem a little meh. This, however, changes later in the game, where we see some familiar faces...


    | MULTIPLAYER |


    Total Biscuit breaks this down better than I could, so go watch him.

    The whole package? It's a mixed bag, but the pre-order is definitely NOT a gamble if you're in it for the campaign (but DOOM never really was about multiplayer, was it?). You don't have to buy it, but it's highly recommended.

    YOU'RE GONNA CARRY THAT WEIGHT...

  • #2
    Good Review.
    Should I finish Doom II before playing this one...

    Comment


    • #3
      Not really. I don't want to spoil any connection to any DOOM games, so interpret that how you will.

      YOU'RE GONNA CARRY THAT WEIGHT...

      Comment


      • #4
        I really like the SP and agree with this.

        For the first few levels, I thought it was strange that everything looked like Doom3 (more details of course, but very similar art style), but did not feel like it. The new Doom is about shooting lots of evil things in quick succession, not about being scared by noises while sneaking through dark corridors (because you are too dumb to attach your flashlight to your gun).
        dfsp*spirit
        my FPS maps

        Comment


        • #5
          Originally posted by dfsp_spirit View Post
          For the first few levels, I thought it was strange that everything looked like Doom3 (more details of course, but very similar art style), but did not feel like it. The new Doom is about shooting lots of evil things in quick succession, not about being scared by noises while sneaking through dark corridors (because you are too dumb to attach your flashlight to your gun).
          It did have a sort of scary atmosphere like DOOM 3 did due to the sound effects and some of the ambient music, but the gameplay was all about classic DOOM + new elements.

          Comment


          • #6
            Yeah, I agree. Sound and music are absolutely great, btw.
            dfsp*spirit
            my FPS maps

            Comment


            • #7
              Going to buy it today ;-)
              I hear nothing but good stuff about this Doom version :-)
              My servers for the gamers:
              bigfoot.servequake.com / damage.servequake.com

              port 26000 EuroQuake
              port 26001 EuroQuake Coop


              newyork.quakeone.com
              Offline ATM
              fvf.servequake.com
              flanders.servegame.org / flanders.servequake.com
              Offline ATM
              newdm.servequake.com
              port 26010

              http://bigfoot.servequake.com (EuroQuake)
              sigpic

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              • #8
                I'm really enjoying it. Its definitely fun and reminds me of doom/quake. The soundtrack really adds to it. Love the soundtrack.
                If you see 427 playing Quake thats me.

                Comment


                • #9
                  Saw some gameplay footage online...I've never wanted to upgrade my PC so bad. Looks legit. I about pissed myself when I saw the chainsaw in action. Fuck.Yes.
                  'Replacement Player Models' Project

                  Comment


                  • #10
                    One day it will be mine
                    Make Quake Great Again

                    Comment


                    • #11
                      Singleplayer is very solid and I had a blast but multiplayer is mediocre and doesn't have the same feel (because it was made by the same team responsible for new Halos and CODs). If we get a sequel I hope id makes the multiplayer too.

                      Comment


                      • #12
                        Originally posted by zokolate View Post
                        Singleplayer is very solid and I had a blast but multiplayer is mediocre and doesn't have the same feel (because it was made by the same team responsible for new Halos and CODs). If we get a sequel I hope id makes the multiplayer too.
                        that sucks to hear, cause that was about 90% of the reason I wanted to buy it. Damn.
                        'Replacement Player Models' Project

                        Comment


                        • #13
                          Received the new video card, a 970. The game runs perfectly now.

                          Wow, it's sooo much better this way. I gotta say I'm impressed. Not only did they manage not to fuck it up completely -- they even managed to make it great! oO
                          dfsp*spirit
                          my FPS maps

                          Comment


                          • #14
                            Ugghhh everyone is saying this game kicks ass. I wanna play it so bad!


                            Originally posted by Mindf!3ldzX
                            ohhhhhhhhhhhhhhhhhh snap. I find it hard to believe we went all these years,and the INITIAL trinicom server die off that last time ~ was all hinged on he forgot to check server. haha. horrible sounding even if true, an entire community died off due to 'i forgot'.

                            it just sounds fucked up broseph

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                            • #15
                              Even if I wanted... 55 GB ?!
                              Not enough free disc space, sorry

                              How many disks would that be ?

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