I have been trying to find/come up with some alias scripts to replace the previous weapon impulse 12 for older mods like mexx9 which do not include impulse 12 since they used an earlier version of the source.
I already tried top uncompile the progs.dat from mexx9 so I could simply add impulse 12 into the progs, but unfortunately could not get it to recompile do to constant various syntax errors that I could just not figure out. .
I was checking out some alternate previous weapon binds, but unfortunately, they stall when trying to move up or down the cycle to a weapon the player does not have or has no ammo for.
U thought maybe I could use bestweapon in reverse order, but it doesn't quite work properly since it will always default to the first weapon in the list no matter which is my currently selected weapon.
Any ideas? Thanks.
I already tried top uncompile the progs.dat from mexx9 so I could simply add impulse 12 into the progs, but unfortunately could not get it to recompile do to constant various syntax errors that I could just not figure out. .
I was checking out some alternate previous weapon binds, but unfortunately, they stall when trying to move up or down the cycle to a weapon the player does not have or has no ammo for.
U thought maybe I could use bestweapon in reverse order, but it doesn't quite work properly since it will always default to the first weapon in the list no matter which is my currently selected weapon.
Any ideas? Thanks.
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