Announcement

Collapse
No announcement yet.

Tabuns Enforcer Animation in DP SMC

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Tabuns Enforcer Animation in DP SMC

    Playin DP with SMC Multiskins active and Tabuns enforcer loaded.
    I added a "1" to the filenames in prog, as Seven wrote in his "00 Main readme IMPORTANT!!!.txt", so i have now:
    - enforcer1.mdl
    - enforcer1.mdl.framegroups
    - h_mega1.mdl
    Repacked it to a pk3.
    In smc_config:
    set enforcermultiskin 3

    So everything works fine except the Running-Animation of the Tabun-Enforcer:
    Legs are not moving, he is gliding on the floor.
    All other Animations, including walk seems to be ok.

    Additional Info:
    I'm also using the
    SMC v5.50 quoth Enforcer Replacements

    Any ideas?
    Last edited by phineas; 09-10-2016, 03:29 PM.

  • #2
    So i removed the
    progs.dat
    which came with SMC UPDATE v5.50 Beta_3

    And now the Tabun Enforcer animations are all correct again.
    No other glitches so far.

    Are these blue orbs after death of the enforcers the adequate to the pentagrams
    (set corpseburnpentagram 1)?
    'Cause they didn't give me anything, although i set:
    set corpseburnpentagram_health 5
    Last edited by phineas; 09-10-2016, 04:49 PM.

    Comment


    • #3
      SOLVED!
      My bad.
      All files are OK, they can stay where they are.
      Alone the setting:
      set enforcer_run_and_shoot 0
      solves the glitch. As seven mentions in his Readme ... me genius.

      Comment

      Working...
      X