I am trying to assemble the best of quakes graphics enhancements. I have almost everything downloaded and installed properly, However I have a collection of wads and textures for the models, that I dont know how to use.
any help apreciated.
Also, is there still a low poly limit even in the new engines such as dark places?
If so, is this likely to be overcome? Is it being worked on?
And if there is not, could I be directed to some high poly models/textures ala doom3?
Im really looking for the best possible Quake eyecandy.
and lastly does anyone know where I can get the weapon models seen here?
[ame=http://www.youtube.com/watch?v=HkK1RhRyFvo&feature=related]YouTube - PC (FPS) Preview = DarkPlaces - (custom Quake1 engine)[/ame]
I really like the grenade launcher. Its true to the original, but looks much better.
any help apreciated.
Also, is there still a low poly limit even in the new engines such as dark places?
If so, is this likely to be overcome? Is it being worked on?
And if there is not, could I be directed to some high poly models/textures ala doom3?
Im really looking for the best possible Quake eyecandy.
and lastly does anyone know where I can get the weapon models seen here?
[ame=http://www.youtube.com/watch?v=HkK1RhRyFvo&feature=related]YouTube - PC (FPS) Preview = DarkPlaces - (custom Quake1 engine)[/ame]
I really like the grenade launcher. Its true to the original, but looks much better.
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