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Unread 04-19-2012, 08:54 PM   #1 (permalink)
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Engine X 5.50 Beta

Download: Engine X 5.50 Beta - Windows (27 MB)
Download: Engine X 5.50 Beta - Mac Universal (27 MB)

This download includes the replacement content provided by Engine X. Mac Version being tweaked a little; should be released by morning and the dual source code at that time.
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Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

Last edited by Baker; 04-20-2012 at 12:30 PM..
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Unread 04-19-2012, 09:07 PM   #2 (permalink)
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Things Engine X Needs:

1. Testing for feedback on the default settings and anything that feels wrong.
2. Does it work on your hardware?
3. If you do spot a bug, I definitely want to know.

I want to release a more fine-tuned version next week based on user-feedback. And I want to kill some menu items.

My first priority is to make sure Engine X feels right, that the settings are comfortable. I have made great efforts to try to keep the engine "simple" despite the rather large number of features and changes added.

Some fun things in Engine X:

freezeall: In single player, stops all entities except players.
tool_showspawns 1: will show spawn points (off line only, not if connected to server)
tool_showbboxes 1: shows bounding boxes of all entities
tool_texturepointer 1: provides texture info at any part of the map you point at

folder command: type "folder shots" to open screenshot folder; press F12 to make screenshot first

resizable windows

See the Engine X Prelease thread for more info. There are so many changes from the prior version I can't keep track.
Any feedback on usability is greatly appreciated, I have a series of releases of Engine X I want to get out, making sure each one is "right" and "polished" before moving to the next.
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Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Unread 04-19-2012, 09:17 PM   #3 (permalink)
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Downloading right now, will extensively be testing it in CAx servers tonite.
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Originally Posted by Mindf!3ldzX
This is dangerous,
Open up your head feel the shell shock!
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Unread 04-19-2012, 09:47 PM   #4 (permalink)
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look at HUD scores section, its acting weird on my end.

Displaying Mullsauce 3 times instead of once.
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Originally Posted by Mindf!3ldzX
This is dangerous,
Open up your head feel the shell shock!
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Unread 04-19-2012, 09:57 PM   #5 (permalink)
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Originally Posted by Mindf!3ldzX View Post


look at HUD scores section, its acting weird on my end.

Displaying Mullsauce 3 times instead of once.
Easy to fix. Baker -1, I thought I tested every little thing but apparently I missed something. I had to some mild tweaking. Thanks for the info.

Hey if you could type "fastest" in the console, and then type "pq_maxfps 9999" in the console and type "timedemo demo1" in the console what FPS do you get? Maybe post a screenshot? [When you get time ... ]

I'm asking because you have an extremely fast graphics card and want to know versus DirectQ and ProQuake results you've posted in the past.

[Dumb question: why is your screenshot so ugly? Do have a gamma modifier/brightener or something?]
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Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Unread 04-19-2012, 10:20 PM   #6 (permalink)
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I play with high gamma/brightness for "seeing the opponent" assistance. hehe.

DirectX

OpenGL

Something not directly relating to the Engine X , but significant.... On your windows box install this : http://xwdock.aqua-soft.org/ , While Xwindows Dock is open, load Engine X 5.50 , load a map, then exit. Do you experience the same "nothings clickable anymore" , and the Opacity of the dock is also being affected.
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Originally Posted by Mindf!3ldzX
This is dangerous,
Open up your head feel the shell shock!
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Unread 04-19-2012, 10:27 PM   #7 (permalink)
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Originally Posted by Mindf!3ldzX View Post
While Xwindows Dock is open, load Engine X 5.50 , load a map, then exit. Do you experience the same "nothings clickable anymore" , and the Opacity of the dock is also being affected.
I'll probably have to try the above on a different machine tomorrow night. My Windows machine is constantly out of hard drive space, mostly due to having a very large collection of engine source codes.

But I'll look into this. I'm assuming whatever you are saying here doesn't occur with Qrack or ProQuake or DirectQ, right?
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Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Unread 04-19-2012, 10:30 PM   #8 (permalink)
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Correct, I think I remember it happening occasionally with Qrack but its been so long since I've bothered tinkering with other engines that I can't say for sure. I know that it doesn't happen with directQ for sure.

I just tested the OpenGL side of Engine X 5.50 and it DOESNT suffer this issue, so somethings missing from the DirectX side of EngineX
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Originally Posted by Mindf!3ldzX
This is dangerous,
Open up your head feel the shell shock!
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Unread 04-19-2012, 10:32 PM   #9 (permalink)
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Originally Posted by Mindf!3ldzX View Post
I just tested the OpenGL side of Engine X 5.50 and it DOESNT suffer this issue, so somethings missing from the DirectX side of EngineX
I was going to ask that, but had thought I'd check that out myself. OpenGL and Direct3D do shut down slightly differently.

I don't know too much about your "Make your Windows look like OS X" application, hehe ... I'm using the real OS X
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So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Unread 04-19-2012, 10:40 PM   #10 (permalink)
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its just a launcher just like the OS X launcher "thingy" , except all I have mine stuffed with is video games http://i263.photobucket.com/albums/i...desktop_SS.png
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Originally Posted by Mindf!3ldzX
This is dangerous,
Open up your head feel the shell shock!
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