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Go Back Home > Polls > Small mod compilation development Search Forums

View Poll Results: Should the development of the "small mod compilation" be continued ?
Yes, I use this mod and it should be continued 17 89.47%
No, the more features it got the less interesting it became 0 0%
I do not use mods like these, so I do not care 0 0%
Seven is a dumbass and should finally quit 2 10.53%
Voters: 19. You may not vote on this poll

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Unread 10-13-2014, 04:53 PM   #21 (permalink)
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@PrimalLove:
volumetric lighting dust effects?
http://triptohell.info/moodles/junk/...03052828-0.png disco time!
nope, not possible.
it would be awesome if it was.
Unread 10-14-2014, 01:16 AM   #22 (permalink)
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Originally Posted by PrimalLove View Post
Seven is a dumbass and should finally quit
Who voted that option???
I did. Dont beat me up!

Seven wrote it up so i voted sarcastically.
Unread 10-14-2014, 01:28 PM   #23 (permalink)
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Hello,

Thank you for trying to encourage me to rewrite the mod and make it coop-able.
Unfortunately I dont even have enough time to implement all the new ideas/todo´s on the list, so I am afraid that the rewriting has to wait for some time.

But it seems that there are a couple of people in this forum with really lots of time, so they are welcome to do it The ugly source is included and is waiting impatiently to confuse others, lol.

Reading above posts, it seems already helping a lot when disabling rain (which is disabled by default) and particle flames to mabye make it behave a bit better in coop. weather and fire are the effects which are spawned consistently all the time. Other particles are only spawned when called (very rare compared to the all-timers).

Anyhow, all the "pretty effects" are useless in fast-paced-coop anyway (just like in deathmatch), so they should be disabled for performance-sake anyhow. Yes, in the end, this mod seems really to be focused on single player. That is where my heart belongs it seems.

Best wishes.
Unread 10-17-2014, 12:25 PM   #24 (permalink)
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This isn't goodbye though, right? =\
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Unread 10-17-2014, 01:54 PM   #25 (permalink)
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if "continue development of smc" means nehahra or travail compatible versions then absolutely YES!! :-)
-
jakub
Unread 10-18-2014, 10:57 AM   #26 (permalink)
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Originally Posted by Mindf!3ldzX View Post
This isn't goodbye though, right? =\
Hello Mindf!3ldzX,

No, who can simply walk away from Quake forever ?
I think I will follow Spike´s suggestion and spent some time on a different project. And I already found it (see bottom of this post). It will surely give me lots of new ideas/influences for Quake and the smc...
Thank you.



Originally Posted by jakub1 View Post
if "continue development of smc" means nehahra or travail compatible versions then absolutely YES!! :-)
-
jakub
Hello Jakub,

It all depends on the available sources

Regarding the uncomparable Nehahra:
Thanks to AlexQuaker and Spike, we are finally able to compile Nehahra source with fteqcc !!

Regarding the impressive Travail:
Thanks to Asaki we have its source as well.

So, all that is left to have is *some* time to bring some features into these mods. You must say with which one we shall begin. I implemented some of the smc features into the mods: Abyss of Pandemonium, Beyond Belief, Soul of evil 1 + 2, Drake, dmsp2 and some others. So it is pretty doable.
But first of all, lets get the Reiver done, as most people (incl. myself) are waiting for it.


======================


At the moment, I am enjoying a very special game: Legend of Grimrock series.
And if this game is NOT influenced by Mr. H. P. Lovecraft as well, then tell me which one is ?!

Look at these 2 screens:





The best ambience I have seen in a game so far:




And they even have shamblers:




And zombies (but with some armor and weapons) LOL:




And you can easily play it on your favorite tablet if you want (a lot better than Quake):




Almost Human, your team is doing almost magic
Unread 11-01-2014, 05:45 PM   #27 (permalink)
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Originally Posted by Cobalt View Post
It really needs to be changed to : LMC
lol yeah!
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Unread 11-02-2014, 02:07 PM   #28 (permalink)
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Keep it up.

Your work on your SMC projects are amazing. The new additions that come are like a Christmas present every time. I understand feedback is what makes all the efforts worth while like you explained to me before about some of the help and tutorials you gave me. It's good to take pride in what you can create and make happen within a game and you have my support in any way I can give it and my feedback to you is DAMN FINE WORK and without the SMC the game just wouldn't be the same at this point. So all I can say to anyone else out there that downloads and uses this work is to just take a brief moment to give a shout out at the thoughts of Seven's work. I notice that there are quite a few people browsing around that are not members so join up and throw some feedback around if you download or come here often.
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