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CRMod++ v6.5 by J.P. Grossman

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  • Mindf!3ldzX
    replied
    Originally posted by R00k View Post
    IMHO rating is more than just damage acrude over 1 match to another
    u might have more damage playing sloppy in a 4on4 than a 1on1
    (deleted long un necessary post about the social problems / technical problems surrounding online multiplayer Q1)

    whew that was close guys

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  • R00k
    replied
    IMHO rating is more than just damage acrude over 1 match to another
    u might have more damage playing sloppy in a 4on4 than a 1on1

    Leave a comment:


  • Mindf!3ldzX
    replied
    Originally posted by kathos View Post
    Updated chi.quakeone.com to v6.5
    Sweet, thats two servers I know of running the updated mod.

    quake.crmod.com and chi.quakeone.com !!

    Originally posted by Spiney View Post
    I hope I wasn't the only one that thought "did someone die!?" upon first impression of the news item

    Something with the centered text and title image. Lol.
    HAH, I did it due to the mod author was speaking directly to the dm community. I've noted your observation for future news releases, so next time I'll do something entirely different to avoid that impression.
    Last edited by Mindf!3ldzX; 04-30-2013, 01:44 PM.

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  • kathos
    replied
    Updated chi.quakeone.com to v6.5

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  • Spiney
    replied
    I hope I wasn't the only one that thought "did someone die!?" upon first impression of the news item

    Something with the centered text and title image. Lol.

    Leave a comment:


  • wicked_lord
    replied
    totally awsome to see jp releasing an updated version of crmod... Great, ill be checking it out soon. thanks jp

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  • Polarite
    replied
    Nice that u still do updates on this fine dm mod!

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  • Mindf!3ldzX
    replied
    heh
    Last edited by Mindf!3ldzX; 04-27-2013, 06:25 PM.

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  • R00k
    replied
    oh nice "simon" now we know kimps full name

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  • Mindf!3ldzX
    started a topic CRMod++ v6.5 by J.P. Grossman

    CRMod++ v6.5 by J.P. Grossman



    J.P. Grossman writes....

    It feels like only 3500 days ago that I released CRMod++ v6.4. Hard to believe that it was actually 3673.
    Anyways, I'm still here, and more importantly, so are you.
    It's amazing to see that Quake 1 is still going strong after all these years.

    About a month ago, Simon Hejonik emailed me with a request to keep track of ELO ratings for players on a server.
    This seemed like a good idea (it makes it easier to pick balanced teams), and a nice, simple way to get back into some QuakeC hacking.
    Simon provided the actual code to update ratings, and I've integrated it into CRMod++ with a new "ratings" command.
    So I thought I might never say this, but CRMod++ v6.5 is ready for download! Enjoy!!

    servers running CRMod ++ 6.5 - quake.crmod.com , chi.quakeone.com
    Last edited by Mindf!3ldzX; 04-29-2013, 06:58 PM. Reason: fixed link
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