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Watch: DarkPlaces, Unlocking It

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  • Baker
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  • Gem
    replied
    Awesome work here
    I think it's all very much appreciated by all the Quake enthusiasts here (and probably elsewhere too), and now with a more widened platform reach
    I have created some Quake YouTube videos and based on the views (300+ as of now), the interest is still present in this game but it was hard to send them to a specific place - seems like a decent 'centralized' Quake-all location is somewhat missing - so I sent them to RuneQuake (for now). Idk about this place because it seemed to have fallen into disarray
    Last edited by Gem; 11-06-2023, 12:25 AM.

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  • Baker
    replied
    Android version of Zircon ..




    Mac version of Zircon

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  • Baker
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    Quake Rerelease support added to Zircon.

    (I did a clean before/after and gave source code links to the DarkPlaces devs so they have it as a reference.)

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  • Baker
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    Hey Seven!

    Looks like the SMC download link is working again, people were looking for that. I guess that got fixed recently somehow.

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  • Seven
    replied
    Hello Baker,

    Glad to see you and doing what you can do best and are a master in.
    Screenshots and Gifs are looking really cool.

    Best wishes,
    Seven

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  • Baker
    replied
    Originally posted by gulliver-trans View Post
    No problem. Anyhow, it compiles and runs perfectly now. Thanks for getting that working -- that's awesome.
    Excellent!

    Thanks gulliver!
    Last edited by Baker; 08-30-2023, 11:16 AM.

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  • gulliver-trans
    replied
    No problem. Anyhow, it compiles and runs perfectly now. Thanks for getting that working -- that's awesome.

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  • Baker
    replied
    Wow! I messed up and didn't include the src. The Linux fix is in v 36.

    That's real unusual for me. I was in a hurry.

    Source code v 36:

    https://www.moddb.com/mods/zircon-en...36-source-code
    Last edited by Baker; 08-29-2023, 08:58 AM.

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  • gulliver-trans
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    Hmm. All I see is the binary in the 8-25(c) zip.: zirconenginewindowslinux20230825c.zip

    I guess I should try the 8-22 version?

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  • Baker
    replied
    Originally posted by gulliver-trans View Post
    Hey, Baker.Thank you for looking into that. Sure, I can test-compile that new version. Where do I download the source?
    (P.S. The new pre-compiled binary appears to run fine.)
    Source is in the zip. Let me know if problem is solved.

    /Hopeful

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  • gulliver-trans
    replied
    Hey, Baker.Thank you for looking into that. Sure, I can test-compile that new version. Where do I download the source?
    (P.S. The new pre-compiled binary appears to run fine.)

    Leave a comment:


  • Baker
    replied
    Quake 64 / Quake Remaster HUD available (sbar_quake 2) Linux fixes.

    https://www.moddb.com/mods/zircon-en...y-linux-binary

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  • Baker
    replied
    Originally posted by gulliver-trans View Post
    The water effects are "whoa."

    Portals too? Nice to see.
    Hey gulliver, can you test compile on your Linux here in a few days for a version that removes "dpsoftrast" that I'm going to do?

    I am hoping it fixes the compile issue you have. Hemebond, a different DarkPlaces linux user has a similar issue.

    It's real hard to fix a compile issue I can't cause to happen, but I'm hopeful my idea will fix your issue and Hemebonds for compiling.

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  • gulliver-trans
    replied
    The water effects are "whoa."

    Portals too? Nice to see.

    Leave a comment:

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