What engine should I use with this map, and with Quoth, in general? I tried Qrack, and wouldn't run. I eventually used DirectQ, but it doesn't have all the bells and whistles. I'm looking for something other than darkplaces.
Edit: just read r00k's post above...
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Metal Monstrosity
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ya i havent updated that website in a while and just post new versions on the forums.... that link above has the newest.
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Singleplayer stuff rarely lends much being said directly to me, which is when i'm most adept to listen. I had zero knowledge of the map author (SoC, a guy who's NOT new around here,go figure! This guy is mad talented,this is TWICE he's pulled me into SP realm.)Originally posted by Seven View PostThis comment says it all
Newer members like Dutch never saw a news on quakeone.com, like they once were in earlier days.
Maps (doesnt matter if SP or MP), mods, engines, and a lot of other Quake stuff has been newsed. It is now really good to see that Mindz took the pole back up and continues the old tradition of quakeone
Regarding socks "gif-screenshots":
Yes, the pause of 2 seconds, like it is at the moment is too short.
But I would not make it much longer than 5 seconds, because if you do too long, the nervous/quick reader might miss the other ones, as he only 'flies' over the news (as we say in German).
I think 5 - 7 seconds should be enough to look at a screenshot and see it completely.
And it doesnt 'flicker' anymore, hehe.
Good job Mindz.
A news article should in my opinion always be short and only contain facts (not much prose speech/talk). It should always contain links (!) to the prose speech/talk thread for the interested people who want to read more information of the news article.
Just like the first page of a newspaper so to speak.
Kind regards and Thank you.
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This comment says it allOriginally posted by Dutch View PostTotally awesome with the news update. Great idea to do maps and mods and what not.
Newer members like Dutch never saw a news on quakeone.com, like they once were in earlier days.
Maps (doesnt matter if SP or MP), mods, engines, and a lot of other Quake stuff has been newsed. It is now really good to see that Mindz took the pole back up and continues the old tradition of quakeone
Regarding socks "gif-screenshots":
Yes, the pause of 2 seconds, like it is at the moment is too short.
But I would not make it much longer than 5 seconds, because if you do too long, the nervous/quick reader might miss the other ones, as he only 'flies' over the news (as we say in German).
I think 5 - 7 seconds should be enough to look at a screenshot and see it completely.
And it doesnt 'flicker' anymore, hehe.
Good job Mindz.
A news article should in my opinion always be short and only contain facts (not much prose speech/talk). It should always contain links (!) to the prose speech/talk thread for the interested people who want to read more information of the news article.
Just like the first page of a newspaper so to speak.
Kind regards and Thank you.
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Totally awesome with the news update. Great idea to do maps and mods and what not. I don't know what the status is on who's writing articles and what not, but if you ever want a map review or something to post or whatever, you can hit me up. I'm pretty good at journaling stuff.
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@mindz
yeah i agree with GB, its perhaps a bit to fast cycling the pics.
id say, try 10 or 15 secs between pics?
its great though indeed to finally see some quake-releated news on frontpage
instead of just news about some random free games on steam/origin
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Glad to see you can half wittingly be positive all whilst continuing your sour apples mood. Ready to unplug the history and move forward?Originally posted by golden_boy View PostThe flickering images in the news post are a bit of an eyesore, but it's nice to see Quake-related news once a year.
How many seconds would YOU recommend before cycling image?
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I LIKE THIS ITS A GOOD FRONTPAGE LOOK! nice to see NEW maps shown off like this! its a good reminder that quake will never die!
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The flickering images in the news post are a bit of an eyesore, but it's nice to see Quake-related news once a year.
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What a breath of fresh air! Great looking map with a nice perspective =)
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look for little red buttons , u gotta jump to them and hit two of them. that opens Nightmare mode, which I didn't see much difference in Hard and Nightmare, equally a grape fest at my expense. Hehe
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