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Map Jam 8 - Film Noir Released!
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Originally posted by R00k View PostVery nice! im impressed by your speed to produce!
Not really.
As mentioned, the overlay effect was introduced in the SMC in build v5.40.
So I only had to edit some effect properties.
Most time I spent on finding suitable effect textures. The code was already there.
If you are interested you can watch this small clip to see some other applications of the overlay effect from the SMC:
https://www.youtube.com/watch?v=UlkwRc5oc_M
Originally posted by bfg666 View Post
Awesome! Thanks, Seven. I've just downloaded it, will test later but I'm still wondering about what I asked you in post #18...
I am a modder and my focus is always to make new features which are map indepenent. So I could have record the clip playing DOPA or regular id1 maps or any other fan made maps.
But due to the fact that you wanted to have it in your Map Jam 8 maps, I chose a map from that pack. I didnt even play Map Jam 8 yet...
I spend my time on modding rather than playing, otherwise time consumption would be too much. I have a folder with maps I plan to play in the future though (wonder when that will be...)
Originally posted by bfg666 View PostOK, finished tested it. This is really great but the effects are a bit too intense. Can we adjust their intensity? Also, the effects are reset at the start of each new map and we have to toggle them again. Is it possible to make them persistent from map to map?
But no problem, find an updated version in above post. It has ALL your requests included
Have fun,
Seven
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Originally posted by Seven View PostThis is the film grain & scratch effect addon
Awesome! Thanks, Seven. I've just downloaded it, will test later but I'm still wondering about what I asked you in post #18...
Edit: OK, finished tested it. This is really great but the effects are a bit too intense. Can we adjust their intensity? Also, the effects are reset at the start of each new map and we have to toggle them again. Is it possible to make them persistent from map to map?
Edit 2: finished testing*Last edited by Mugwump; 10-25-2016, 10:10 AM.
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Very nice! im impressed by your speed to produce!
on a side note, Qrack can run the AD mod and this map jam too, although you might get an error to increase your cl_max_edicts cvar, it's actually "MAX_EDICTS" cvar (default 4096) but the map jam likes something higher like 8192 or 16384.
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Hello,
This is the film grain & scratch effect addon: DOWNLOAD
Read the readme for more details.
With this addon you will have the effects as showen in this post in your Quake.
impulse 55 --> toggles film scratch effect
impulse 56 --> toggles film grain effect
Effect properties can be adjusted via cvars now.
Have fun,
Seven
EDITED:
Updated to new version as requested by bfg666Last edited by Seven; 10-25-2016, 03:47 AM.
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Most probably. I'm also at Func_, so I'll let you guys know as soon as I hear about it.
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@Seven By the way, I've just watched your video and the effects are great. However, it seems you've done something wrong: there shouldn't be any color in the start map. Are you using the included palette?
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Originally posted by Seven View PostAdded film grain & scratch effects for the Film Noir themed Map Jam 8. Both effects can be used individually or together.
Using the SMC feature to achieve it.
Originally posted by Seven View PostYou can play them in color when you use their original *colored* textures as external replacement textures.
Originally posted by Gem View PostI forgot to say, I'm loving the axe from the screenshots, very cool
Originally posted by Gem View PostOn 2nd thought I don't even know how to do this
Originally posted by Gem View Postprobably I should play this mod in its intended formLast edited by Mugwump; 10-25-2016, 01:45 AM.
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Thanks for the help
Yea I did say I may sound like a total fool as I don't know much about how you guys make your single player Quake look like that
>You can play them in color when you use their original *colored* textures as external replacement textures.
On 2nd thought I don't even know how to do this and probably I should play this mod in its intended form, as I did see some color sprinkled here and there for aesthetic accentuation in the previously posted video which was great btw
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Originally posted by Gem View PostI have 2 dumb questions to ask:
-Can I play this also in color?lol
-And, how can I play these?
I mostly play competitive Quake online with a client set at low detail. I want to start playing these map packs Can I download a separate client with all the sfx enabled from somewhere? Maybe someone here with already a maximum gfx configured client can make it available for download rather than me putzing around trying to figure everything out lol I think this would be useful to anybody who isn't really knowledgeable of single player Quake with full effects
I had to address my issue once in for all and now's the time hehe I just can't miss out on all this great fun
-thanks
Please bare in mind that I'm no Quake Graphics expert and I have to defer to more knowledgable people like Talisa, Seven, etc when it comes to getting Quake to look it's best, but although I'm sure there must be better ways of "pimping" out your Quake, you could would try the following in case it helps give you the high detail even "blingy" look you may be looking for :
1. create a darkplaces folder inside your quake folder and Download Darkplaces in to it and get that running as you like it.
2. Download the 2 texture packs from the Quake Revitalisation Project (QRP) and place them in your id1 directory.
3. Add Seven's SMC mod to your darkplaces to add a lot of effects, fun features, (some of which he has highlighted in this thread), and a little more control over how your Quake looks and plays. Be sure to read the readme though as it explains how to configure SMC exactly to your liking.
Kind regards
Monty
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Originally posted by bfg666 View PostI second that. Additionally, I would very much like simulated film scratches to play this jam.
Using the SMC feature to achieve it. Adjust the intensity to your personal liking, i used a more intense value to better see it in the clip. Watch it in full screen in a high resolution to see all details.
Just for fun
[ame]http://www.youtube.com/watch?v=4mBDTfDY5rE[/ame]
Originally posted by Gem View PostCan I play this also in color?
Originally posted by Gem View PostAnd, how can I play these?
Originally posted by Gem View Post...single player Quake with full effects
Or do you mean the Darkplaces bling-bling stuff that can be seen on all those screenshots in this forum ?
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I have 2 dumb questions to ask:
-Can I play this also in color?lol
-And, how can I play these?
I mostly play competitive Quake online with a client set at low detail. I want to start playing these map packs Can I download a separate client with all the sfx enabled from somewhere? Maybe someone here with already a maximum gfx configured client can make it available for download rather than me putzing around trying to figure everything out lol I think this would be useful to anybody who isn't really knowledgeable of single player Quake with full effects
I had to address my issue once in for all and now's the time hehe I just can't miss out on all this great fun
-thanks
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A video would be better than a fixed picture to demonstrate the effect but sure, why not? How's the game going, BTW?
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