Engine X 4.61 Beta
Plays all super-gigantic maps via the FitzQuake 0.85 protocol. Partial implementation of bFeared's alternate HUD concept (cl_hudstyle 2). Plays all single player releases from Warpspasm to A Roman Wilderness of Pain. Engine X features all ProQuake enhancements.
Read more ...
Future versions to include radical features that make the above features look mild by comparison.
John Fitzgibbons (aka Metlslime), the author of FitzQuake, is responsible for the highly documented FitzQuake protocol which has been implemented in this engine and previously implemented in MH's DirectQ.
Plays all super-gigantic maps via the FitzQuake 0.85 protocol. Partial implementation of bFeared's alternate HUD concept (cl_hudstyle 2). Plays all single player releases from Warpspasm to A Roman Wilderness of Pain. Engine X features all ProQuake enhancements.
Read more ...
Future versions to include radical features that make the above features look mild by comparison.
John Fitzgibbons (aka Metlslime), the author of FitzQuake, is responsible for the highly documented FitzQuake protocol which has been implemented in this engine and previously implemented in MH's DirectQ.
Comment