How can we establish a fun competitive environment between both players of equal skill (like Rampage Vs. Wolv) where everyone has a group of rivals AND versus clans --- where clans aren't some stacked deck of the 5 best players and people don't change clans like underwear --- it has to mean something. Is there a way we can do this? How could we support this kind of thing through stats? If you have an idea, please share.
[To the artists/graphically inclined: yes, your work is very important for a more beautiful Quake and to enrich the Quake scene.
Right now, those of us who like multi-player need to make that part healthy again so some of us are trying to do address that right now. And I hope I am not alone, but even if I am, I will be investing time and effort to repair multi-player nonetheless.
It is worth re-vitalizing, that is what I believe.]
[To the artists/graphically inclined: yes, your work is very important for a more beautiful Quake and to enrich the Quake scene.
Right now, those of us who like multi-player need to make that part healthy again so some of us are trying to do address that right now. And I hope I am not alone, but even if I am, I will be investing time and effort to repair multi-player nonetheless.
It is worth re-vitalizing, that is what I believe.]
Comment