
> Maps/World <
the QRP team has after 4years of development finally released an HD texture-pack for this mission-pack too!
you can get it over at their website > :: Quake Revitalization Project :: Downloads ::
WebAngel has also made a great set of alternate replacement textures for this mission-pack
http://quakeone.com/forum/quake-mod-...aceholder-pack
links in thread broken, so here are working ones: rogue textures part1 & rogue textures part2
NOTE: you will also need to copy the QRP texture-pack for mission-pack 1 to the rogue folder when using WebAngel's texture-pack
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if you like'd water & slime to have transparency, you'll need VISed maps:
http://www.mediafire.com/?7q30veiz003o8s5
inkub0 has made some great RT-lights for this mission-pack as well, to add fancy lighting & shadowing to this mission-pack
http://quakeone.com/forum/quake-mod-...f-eternity-mp2
> link in thread broken, so here's a dropbox mirror
WebAngel has also made some great hires textures for all the new hazards and in-world items of this mission-pack
http://quakeone.com/forum/quake-mod-...h-knight-spike
>click for pic, since pic in thread is missing<
I myself have made a high-poly replacement model for the lantern thats used in R1M5
http://quakeone.com/forum/quake-mod-...p2-doe-lantern
Ive also made a high-poly replacement model for the buzzsaw
http://quakeone.com/forum/quake-mod-...p2-doe-buzzsaw
I've also made a high-poly model for the pendulum:
http://quakeone.com/forum/quake-mod-...2-doe-pendulum
alfader has made some great lit-files for this mission-pack, which adds colored lights to the maps
http://quakeone.com/forum/quake-mod-...0582#post90582
Seven has worked together with Webangel & gdiddy62 to make the waterfall in R2M1 look much fancy!
http://quakeone.com/forum/quake-mod-...-this-and-that
>> NOTE: this waterfall requires usage of seven's SMC mod
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> Pickups & Powerups <
OoPpEe has made a set with great-looking highpoly models for this mission-pack as well
http://quakeone.com/forum/quake-mod-...abled-powerups
would you like your ammo to look more fancy? so did seven, he added some lovely animated effects to all ammo for rogue
http://quakeone.com/forum/quake-mod-...imated-b_boxes
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> Weapons <
also for this mission-pack OoPpEe/lambenthammerburst has made some great weapon-models
http://quakeone.com/forum/quake-mod-...-plasmagun-fix
in the pack he also included a fix for the bug where the plasma-gun wont fire correctly and the orb just floats
OoPpEe has also made alternate version of the SNG he included with above pack which adds cracks to the barrel
http://quakeone.com/forum/quake-mod-...nailgun-type-1
WebAngel has made an alternate version of the lava-nailgun which adds cracks to this weapon too, so that they make a nice set
pic can be found here - click here for download
WebAngel has also made another alternate version of both lava-NG and lava-SNG with cracks which have shader-animated pulsing glow!
pics can be found here - click here for download
Talisa has also made a lava-SNG version of plague's SNG-model, which has glow and cracks added just like OoPpEe added to ruohis' models in his pack
http://quakeone.com/forum/quake-mod-...lague-animated
be sure to click the bottom link for use without SMC if you do not use seven's SMC
Talisa has made edits of My-Key's explosives-pack to create versions of them for this mission-pack
http://quakeone.com/forum/quake-mod-...ives-for-rogue
if you enjoy Dwere's reworked weapon-models, you'll be happy to know i made versions of Dwere's weapons for both mission-packs:
http://quakeone.com/forum/quake-mod-...942#post243942
the weapons are included in the authentic model improvement pack itself

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> Monsters <
OoPpEe has made a skin for teamonster's ogre for the multi-grenade ogre
Z999.11-ROGUE__GL-ogre+multiG_ogre-OoPpEe__TM (update1)
I made a basic recolored skin for ruohis tarbaby for the hellspawn
Z991_ROGUE_tarbaby_ruohis_norm+green
i've also made some alternate skins for ruohis' tarbaby, which add lots of creepy eyes all over
http://quakeone.com/forum/quake-mod-...-now-with-eyes
nergal from reforged has made some fantastic skins for most of this mission-packs new enemies:
http://quakeone.com/forum/quake-mod-...918#post154918
nergal also made the dragon, multi-grenade ogre, sword, wrath and lavaman, which arent included in above pack
multi-grenade ogre , sword , lava-man , dragon & wrath (and old sword)
Talisa (me) has also animated some sword-models for use as replacement for this mission-pack,
including one sword-model she made herself which is based on the skyforge sword from skyrim
http://quakeone.com/forum/quake-mod-...-aka-rogue-smc
seven and Webangel have also made some lovely textures for the original sword-model:
https://www.dropbox.com/s/x0padackct...Seven_w%40.zip
WebAngel has made a set of great HD textures for the most frightening enemy of them all.... the eel!
http://quakeone.com/forum/quake-mod-...on-of-eternity
WebAngel has also made an alternate version of the multi-grenade ogre, based on an early version of nergal's ogre:
post with pic - download here
webangel has also made some nice alternative textures for the knight and hellknight statues, which also include the statue-gibs
post with pic - download here
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> Hud & Menu <
WebAngel has also made an addon for the hud of this mission-pack for use with seven's transparent hud (find in post of quake)
http://quakeone.com/forum/quake-mod-...on-of-eternity
there is also a version of the fantastic CSQC hud which nahuel and _smith_ made for rogue:
http://quakeone.com/forum/quake-mod-...ghts-edit-tool
Webangel & OoPpEe have made also some superb conbacks for this mission-pack
http://quakeone.com/forum/quake-mod-.../7482-conbacks
deadtenor has made a couple wonderfull replacement Qplague's, with multiple to pick from:
http://quakeone.com/forum/quake-mod-...-title-plaques
Phineas has also made some lovely replacement plaque's for quake and both mission-packs, which have a more grungy look than MoonDrunk's plaque's
http://quakeone.com/forum/quake-mod-...l-contribution
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> Misc <
Roy Batty has also been so awesum to make pack with the original soundtrack for this mission-pack!
http://quakeone.com/forum/quake-mod-...ty-music-packs
be sure to also pick up updated progs.dat which fixes these issues: plasma-gun not firing, elevator in R1M7 not working & broken buzzsaws in 2014 DP-builds
http://quakeone.com/forum/quake-mod-...operly-updated
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