a lot of times ive seen threads made by people with this same question: "what HD stuff is there for quake?"
so as to for once and for all answer this, i present to you all:
the "definitive" HD replacement content list, for quake and both official mission-packs!
the items listed here are all for use with the darkplaces quake engine. most of them will not work at all with other engines
i would personally recommend the 2017-08-29th DP build, which is the last version that i personally tested
( newer versions might work just fine as well. i just havent test any newer builds than this one )
64bit version - https://drive.google.com/file/d/1JTE...ew?usp=sharing
32bit version - https://drive.google.com/file/d/193O...ew?usp=sharing
if any of you know of any HD content that i somehow overlooked, be sure to tell me and i will add them to the list!
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.
> Maps/World <
of course first of all, the most bare neccessity... QRPs map-textures and normal-maps for them:
QRP :: Downloads
be sure to also grab the Tlight fixes by _smith_ (fixes issue with glow)
FCZ has made a great-looking gloss-maps addon to compliment QRP's textures
http://quakeone.com/forum/quake-mod-...erial-creation
link in thread is broken, so here's a mirror of the files
WebAngel has made a great addon for QRP which adds reflections to glass & animated tech-textures
http://quakeone.com/forum/quake-mod-...cting-overload
-link in thread is broken, so here's a dropbox mirror
seven was so kind to update WA's shaders: https://www.dropbox.com/s/hctn9xtwo3..._fix2.zip?dl=0
several members have made shaders for quake's teleporters, which are all listed here:
http://quakeone.com/forum/quake-mod-...p-new_teleport
links broken, so here's a dropbox mirror
seven and webangel have both worked to create more awesome-looking lava, with new textures and animations!
seven's version: http://quakeone.com/forum/quake-mod-...ew-lava-thread
webangels version: http://quakeone.com/forum/quake-mod-...653#post194653
if you like water & slime to have transparency, you'll need VISed maps:
http://www.mediafire.com/?7q30veiz003o8s5
several members have worked hard to make quake's liquids look fancy & realistic
http://quakeone.com/forum/quake-mod-...y-water-update
woods has made HD textures specially for CTF:
https://www.dropbox.com/s/x1zihybntg...s-v09.exe?dl=0
https://www.dropbox.com/s/7xbfl7u4gv...-5-06.zip?dl=0
want realtime shadows to make the world of quake look more realistic?
romi has made some RT-lights for quake, and inkub0 has worked hard to enhance them
http://quakeone.com/forum/quake-mod-...0-new-rtlights
FCZ has also made RT-lights which are a bit less dark in general
http://quakeone.com/forum/quake-mod-...ghts-lightmaps
>dropbox mirror cuz link in original thread has expired<
want some colored lighting added to your maps? Lit-files will add this!
http://www.quaketastic.com/upload/fi...h_May_2009.zip
on top of that, Dlits allow you to see normal-maps without RTworld enabled:
http://icculus.org/twilight/darkplac...xemaps_id1.pk3
.
.
> Skies & Skyboxes <
several people have made some great replacement sky-textures to add some variation to the skies in your quake:
Moon[Drunk]'s & jeank's Mix: http://quakeone.com/forum/quake-help...135#post122135
alternate red sky by ironwarfare (works great for DoE): http://quakeone.com/forum/quake-mod-...403#post153403
some alternate skies by bluntz: http://quakeone.com/forum/quake-mod-...981#post163981
links broken, so here's a dropbox mirror
ingiger has recently made some great ones: http://quakeone.com/forum/quake-mod-...349#post205349
ingiger also made a variation of one of his own skies: http://quakeone.com/forum/quake-mod-...495#post205495
seven has also made a variation of one of ingiger's skies: http://quakeone.com/forum/quake-mod-...523#post205523
and ingiger also made another variation of his starfire sky: http://quakeone.com/forum/quake-mod-...640#post205640
Phineas has also made some interesting spacey skies with funky colors: http://quakeone.com/forum/quake-mod-...l-contribution
.
darkplaces also supports the use of skyboxes, which are real 3D skies like used in modern games.
explanation of what skyboxes are with pics here
there's a bunch of skyboxes available all over the net. here's some examples of great ones which i enjoy.
first up, one which im sure most of you will love... purple chaos, a skybox which fits quake perfectly
QuakeWorld GFX - Other / Skyboxes / Purple chaos
over here at quakeworld you can find a bunch more:
QuakeWorld GFX - Other / Skyboxes
there's also the kothic skyboxes-set, which also includes some great skies:
https://www.quaddicted.com/webarchiv.../skyboxes.html
also over here is a huuge pack with a crap-ton of skyboxes, with a lot of great ones
Quake 3 Arena skybox collection
confused about how to use these skyboxes? nahuel wrote a short explanation on how to use them here
.
.
> Pickups & Powerups <
want to stick with the original pickup models, but still want them to look more fancy? QRP has made some hires textures for the original pickups
:: Quake Revitalization Project :: Downloads ::
Mankrip has also made a set of textures for the ID1 pickup models, which are a mix of QRP & ezepov's
http://www.quaketastic.com/files/tex...em_textures.7z
there are also authentic-improved versions of all ammo (from rubicon rumble pack)
http://quakeone.com/forum/quake-mod-...280#post246280
rather have HD models for all the pickups? ruohis has made some great-looking HD models
http://quakeone.com/forum/quake-mod-...-ruohis-models
links in thread are down, so here are mirrors: objects-pack and ammo+medkits pack
seven has added some lovely animated effects to all ammo & health
ammo-boxes: http://quakeone.com/forum/quake-mod-...imated-b_boxes
health-boxes: http://quakeone.com/forum/quake-mod-...426#post124426
plague has also made a 'DM pack' which includes a nice alt armor(pic of armor here)
Plague'sPak
there is also another armor-model by an unknown author. which is nice if you want something different
QuakeWorld - Armor Replacement
Makke has also made a great medieval armor
http://quakeone.com/forum/quake-mod-...-this-and-that
there is also and alt backpack from quakeworld reloaded
https://www.dropbox.com/s/dnhtarrjwv...kpack.pk3?dl=0
seven has also made alt versions of ruohis' ammo which have anims added
http://quakeone.com/forum/quake-mod-...imated-b_boxes
OoPpEe/lambenthammerburst has also made some great-looking models for all powerups
http://quakeone.com/forum/quake-mod-...abled-powerups
My-Key has also made a pack with some alternate models for explosives, both projectiles & pickups.
http://quakeone.com/forum/quake-mod-...explosive-pack
link in thread is dead, so here's a dropbox mirror
OoPpEe has also made some alternative explosive barrels, which are more authentic:
http://quakeone.com/forum/quake-mod-...losive-barrels
>dropbox mirror since link in thread expired<
there is also a set of alternative HD models for the health-boxes, which seven modified and added QRP textrures too
http://quakeone.com/forum/quake-mod-...-this-and-that
.
[[CONTINUED IN NEXT POST]]
so as to for once and for all answer this, i present to you all:
the "definitive" HD replacement content list, for quake and both official mission-packs!
the items listed here are all for use with the darkplaces quake engine. most of them will not work at all with other engines
i would personally recommend the 2017-08-29th DP build, which is the last version that i personally tested
( newer versions might work just fine as well. i just havent test any newer builds than this one )
64bit version - https://drive.google.com/file/d/1JTE...ew?usp=sharing
32bit version - https://drive.google.com/file/d/193O...ew?usp=sharing
if any of you know of any HD content that i somehow overlooked, be sure to tell me and i will add them to the list!
.
.
.
> Maps/World <
of course first of all, the most bare neccessity... QRPs map-textures and normal-maps for them:
QRP :: Downloads
be sure to also grab the Tlight fixes by _smith_ (fixes issue with glow)
FCZ has made a great-looking gloss-maps addon to compliment QRP's textures
http://quakeone.com/forum/quake-mod-...erial-creation
link in thread is broken, so here's a mirror of the files
WebAngel has made a great addon for QRP which adds reflections to glass & animated tech-textures
http://quakeone.com/forum/quake-mod-...cting-overload
-link in thread is broken, so here's a dropbox mirror
seven was so kind to update WA's shaders: https://www.dropbox.com/s/hctn9xtwo3..._fix2.zip?dl=0
several members have made shaders for quake's teleporters, which are all listed here:
http://quakeone.com/forum/quake-mod-...p-new_teleport
links broken, so here's a dropbox mirror
seven and webangel have both worked to create more awesome-looking lava, with new textures and animations!
seven's version: http://quakeone.com/forum/quake-mod-...ew-lava-thread
webangels version: http://quakeone.com/forum/quake-mod-...653#post194653
if you like water & slime to have transparency, you'll need VISed maps:
http://www.mediafire.com/?7q30veiz003o8s5
several members have worked hard to make quake's liquids look fancy & realistic
http://quakeone.com/forum/quake-mod-...y-water-update
woods has made HD textures specially for CTF:
https://www.dropbox.com/s/x1zihybntg...s-v09.exe?dl=0
https://www.dropbox.com/s/7xbfl7u4gv...-5-06.zip?dl=0
want realtime shadows to make the world of quake look more realistic?
romi has made some RT-lights for quake, and inkub0 has worked hard to enhance them
http://quakeone.com/forum/quake-mod-...0-new-rtlights
FCZ has also made RT-lights which are a bit less dark in general
http://quakeone.com/forum/quake-mod-...ghts-lightmaps
>dropbox mirror cuz link in original thread has expired<
want some colored lighting added to your maps? Lit-files will add this!
http://www.quaketastic.com/upload/fi...h_May_2009.zip
on top of that, Dlits allow you to see normal-maps without RTworld enabled:
http://icculus.org/twilight/darkplac...xemaps_id1.pk3
.
.
> Skies & Skyboxes <
several people have made some great replacement sky-textures to add some variation to the skies in your quake:
Moon[Drunk]'s & jeank's Mix: http://quakeone.com/forum/quake-help...135#post122135
alternate red sky by ironwarfare (works great for DoE): http://quakeone.com/forum/quake-mod-...403#post153403
some alternate skies by bluntz: http://quakeone.com/forum/quake-mod-...981#post163981
links broken, so here's a dropbox mirror
ingiger has recently made some great ones: http://quakeone.com/forum/quake-mod-...349#post205349
ingiger also made a variation of one of his own skies: http://quakeone.com/forum/quake-mod-...495#post205495
seven has also made a variation of one of ingiger's skies: http://quakeone.com/forum/quake-mod-...523#post205523
and ingiger also made another variation of his starfire sky: http://quakeone.com/forum/quake-mod-...640#post205640
Phineas has also made some interesting spacey skies with funky colors: http://quakeone.com/forum/quake-mod-...l-contribution
.
darkplaces also supports the use of skyboxes, which are real 3D skies like used in modern games.
explanation of what skyboxes are with pics here
there's a bunch of skyboxes available all over the net. here's some examples of great ones which i enjoy.
first up, one which im sure most of you will love... purple chaos, a skybox which fits quake perfectly
QuakeWorld GFX - Other / Skyboxes / Purple chaos
over here at quakeworld you can find a bunch more:
QuakeWorld GFX - Other / Skyboxes
there's also the kothic skyboxes-set, which also includes some great skies:
https://www.quaddicted.com/webarchiv.../skyboxes.html
also over here is a huuge pack with a crap-ton of skyboxes, with a lot of great ones
Quake 3 Arena skybox collection
confused about how to use these skyboxes? nahuel wrote a short explanation on how to use them here
.
.
> Pickups & Powerups <
want to stick with the original pickup models, but still want them to look more fancy? QRP has made some hires textures for the original pickups
:: Quake Revitalization Project :: Downloads ::
Mankrip has also made a set of textures for the ID1 pickup models, which are a mix of QRP & ezepov's
http://www.quaketastic.com/files/tex...em_textures.7z
there are also authentic-improved versions of all ammo (from rubicon rumble pack)
http://quakeone.com/forum/quake-mod-...280#post246280
rather have HD models for all the pickups? ruohis has made some great-looking HD models
http://quakeone.com/forum/quake-mod-...-ruohis-models
links in thread are down, so here are mirrors: objects-pack and ammo+medkits pack
seven has added some lovely animated effects to all ammo & health
ammo-boxes: http://quakeone.com/forum/quake-mod-...imated-b_boxes
health-boxes: http://quakeone.com/forum/quake-mod-...426#post124426
plague has also made a 'DM pack' which includes a nice alt armor(pic of armor here)
Plague'sPak
there is also another armor-model by an unknown author. which is nice if you want something different
QuakeWorld - Armor Replacement
Makke has also made a great medieval armor
http://quakeone.com/forum/quake-mod-...-this-and-that
there is also and alt backpack from quakeworld reloaded
https://www.dropbox.com/s/dnhtarrjwv...kpack.pk3?dl=0
seven has also made alt versions of ruohis' ammo which have anims added
http://quakeone.com/forum/quake-mod-...imated-b_boxes
OoPpEe/lambenthammerburst has also made some great-looking models for all powerups
http://quakeone.com/forum/quake-mod-...abled-powerups
My-Key has also made a pack with some alternate models for explosives, both projectiles & pickups.
http://quakeone.com/forum/quake-mod-...explosive-pack
link in thread is dead, so here's a dropbox mirror
OoPpEe has also made some alternative explosive barrels, which are more authentic:
http://quakeone.com/forum/quake-mod-...losive-barrels
>dropbox mirror since link in thread expired<
there is also a set of alternative HD models for the health-boxes, which seven modified and added QRP textrures too
http://quakeone.com/forum/quake-mod-...-this-and-that
.
[[CONTINUED IN NEXT POST]]
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