https://drive.google.com/file/d/0BzK...ew?usp=sharing
For some reason winquake lets me play windowed in the resolution i need, but not in fullscreen. 320x175 doesnt just look bad because it doesnt fit on my 5:4 monitor, it also expectedly crashes the game with a coordinate drawing error whenever i try to play multiplayer or even exit the game.
Is there a way to get 320x240 (Ideally 320x256, but I guess that doesnt exist) running in fullscreen?
Using -dibonly allows for 320x240, but that puts weirdly colorful pixels everywhere.
Thanks for reading.
For some reason winquake lets me play windowed in the resolution i need, but not in fullscreen. 320x175 doesnt just look bad because it doesnt fit on my 5:4 monitor, it also expectedly crashes the game with a coordinate drawing error whenever i try to play multiplayer or even exit the game.
Is there a way to get 320x240 (Ideally 320x256, but I guess that doesnt exist) running in fullscreen?
Using -dibonly allows for 320x240, but that puts weirdly colorful pixels everywhere.
Thanks for reading.
id1 (folder, containging the .pak files)
music (folder, files need to be downloaded seperately)
libogg-0.dll
libvorbis-0.dll
libvorbisfile-3.dll
pmpro16.dll
pmpro32.dll
wdir16.dll
wdir32.dll
wdirnop.com
winmm.dll (Not strictly necessary, only if you want music. Needs to be renamed from _winmm.dll)
winquake.exe
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