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320x240 fullscren in winquake possible?
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I only play on my Pentium 100 via 56k dialup for that authentic Quake v1.01 experience.
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Ok I will try those suggestions, I don't remember what key I was pressing before, maybe the console?lol
Err.. I neither have WinXP or 10, I got 7 and ati gfx card
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press alt key again and mouse should come back. someone else told me that
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gem what os are you using? I've tested build 5267 on my windoes xp system and 640x480 works fullscreen. On my windows 10 system it centers the image with a 6 inch black border around the screen. not sure if it's an Nvidia driver/setting or windows shit support for opengl.
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@gem
just make sure to press esc to go into the menu before alt-tabbing,
the mouse-aiming bug wont happen then
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Also worthy of mentioning is that there is a bug which causes a mouse freeze if you alt+tab
I think this is pretty annoying as maybe you want to browse the web a little while waiting for a game and not have to relaunch quake every time to play a game
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Yea let's do VGA pixelation, err.. pretend I got a Pentium ok? Hey I dont have money for a Pentium Pro yet, maybe next summer?
Btw, lowering the resolution always shrinks the screen with black edges around it and it doesnt go lower than 640x480 I think in your newest qrack (the one you have linked in your sig)
Thanks for the support
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I truely think its based on the operating system, and or gfx drivers.
Qrack can support 320x200 and up, it wasnt until recently that some modes are unavailable.
i'll try to verify this as i have a win98, a win xp, win7 and a win10 machine. and linux
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I actually wanted this too, to play in that resolution. I found it difficult or it's non existent in some engines but in others that don't play well online or lack certain settings (or maybe I don't know).
It would be grand if qrack would support this in a future update, as it pretty much does have everything else already - has tons of features and settings
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320x240 fullscren in winquake possible?
https://drive.google.com/file/d/0BzK...ew?usp=sharing
For some reason winquake lets me play windowed in the resolution i need, but not in fullscreen. 320x175 doesnt just look bad because it doesnt fit on my 5:4 monitor, it also expectedly crashes the game with a coordinate drawing error whenever i try to play multiplayer or even exit the game.
Is there a way to get 320x240 (Ideally 320x256, but I guess that doesnt exist) running in fullscreen?
Using -dibonly allows for 320x240, but that puts weirdly colorful pixels everywhere.
Thanks for reading.
id1 (folder, containging the .pak files)
music (folder, files need to be downloaded seperately)
libogg-0.dll
libvorbis-0.dll
libvorbisfile-3.dll
pmpro16.dll
pmpro32.dll
wdir16.dll
wdir32.dll
wdirnop.com
winmm.dll (Not strictly necessary, only if you want music. Needs to be renamed from _winmm.dll)
winquake.exeLast edited by boristhesp1der; 10-15-2016, 05:57 AM.Tags: None
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