Hello there, Community. I'm new here and recently started to map for Quake. I'm not that unfamilliar with modding or level editors, but this neat little trigger_push entity won't push my player upwards, only in horizontal directions.
I already searched this and other forums, read tutorials for other engines, that are based on the q1 engine. Without success. I tried to write 0 0 90 into the angle field of the trigger_push, -90, 90, 270... and so on. Nothing helped me, my poor little Ranger everytime facepalmed the wall. But i want to headcrush the ceiling instead.
It's obvious that i'm missing a very simple thing here.
Can anybody help me out here?
I already searched this and other forums, read tutorials for other engines, that are based on the q1 engine. Without success. I tried to write 0 0 90 into the angle field of the trigger_push, -90, 90, 270... and so on. Nothing helped me, my poor little Ranger everytime facepalmed the wall. But i want to headcrush the ceiling instead.
It's obvious that i'm missing a very simple thing here.
Can anybody help me out here?
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