What I mean is, for example in Doom you for create maps you replace maps place (map1; map2; map3...).
In Quake modding works alike Doom. Me for create two maps I made I just named one I made "football" and when I start quake I put console and write "football.bsp"
Works me... but that's correct way to make a map.
In Quake modding works alike Doom. Me for create two maps I made I just named one I made "football" and when I start quake I put console and write "football.bsp"
Works me... but that's correct way to make a map.
Comment