I posted this on quaddicted a few days ago and haven't gotten a reply so far for whatever reason. Here's hoping someone here can help:
I'm using the 'effectinfo.txt' file from Arcane Dimensions for fancy particle effects and stuff, and specifically I'd like blood decals generated by gibbed enemies to stay permanently on the floor instead of fading away after a few seconds. I've edited the gib models so they don't disappear as in vanilla Quake, but with blood decals fading away as it is they don't look so great. Any help would be appreciated.
I'm using the 'effectinfo.txt' file from Arcane Dimensions for fancy particle effects and stuff, and specifically I'd like blood decals generated by gibbed enemies to stay permanently on the floor instead of fading away after a few seconds. I've edited the gib models so they don't disappear as in vanilla Quake, but with blood decals fading away as it is they don't look so great. Any help would be appreciated.
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