Originally posted by Starbuck
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#2 I'm not 100% sure DarkPlaces supports menu replacement elements.
But I'm looking into this ....
The file contains ...
1. completed.png
2. load.png
3. loading.png
4. main.png
5. multiplayer.png
6. options.png
7. save.png
8. single.png
9. gpl.txt (nice sentiment by the author, but how can he GPL id Software's menu? He can't.)
And the real names need to be ...
1. complete.png (not completed)
2. p_load.png (not load.png)
3. loading.png is fine
4. mainmenu.png (not main.png)
5. p_multi.png (not multiplayer.png)
6. p_option.png (not options.png)
7. p_save.png (not save.png)
8. sp_menu.png (not single.png)
I think ^^
Not, this isn't going to work. You can try it, but he didn't separate out the menu elements to match what is really going on.
For instance, the main menu is 3 separate graphics. The vertical Quake logo, the top "MAIN" and the menu part. He has them as one.
So someone would have to open these up with a graphics program and turn main.png into 3 separate files, etc.
So with more graphics work on them, they could work but they do not match the presentation of the files in pak0.pak in \gfx.
(But they won't work as-is)
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