Fount this in the Nexiux/server/server.cfg file:
// LIMITS: how long a match will last before the next map starts (-1 means use the map default, 0 = unlimited, please note that the variables fraglimit/timelimit can NOT be globally used for this but only DURING a match is being played)
//timelimit_override -1 // global timelimit for all maps and gametypes
//fraglimit_override -1 // global frag/point limit for all maps and gametypes
//g_ctf_capture_limit -1 // frag/capture limit for CTF
//capturelimit_override -1 // capture limit for CTF
//g_domination_point_limit -1 // frag/point limit for DOM
//g_runematch_point_limit -1 // frag/point limit for RUNE
//g_keyhunt_point_limit -1 // frag/point limit for KH
//g_lms_lives_override -1 // lives for LMS
//g_nexball_goallimit -1 // goals for NEXBALL
Comment