Somes notes on dm.quakeone.com:
1. Seems to crash occasionally. Tonight it did it in the middle of a game on A2.
2. The thing really seems to like A2. A2 seems to come up after any warped map. Would be nice it if were randomized a little.
3. Solecord says strength is overpowered, I don't think it is. As it is the only offensive rune, it is more useful in killing fresh spawns but I don't think it's imbalanced at all. The imbalanced part is Solecord himself (he's smart, fast and prioritizes his enemies well). I've played Solecord, Monster and Hydro and if they get strength, I just grab resistance. No big deal. If you are fast and accurate, strength is going to be a better choice as it is in CTF.
4. Map rotation needs tweaked a little. Q1Edge shouldn't be in the rotation unless more weapons are added in. It only has 1 or 2 RL's and is a big map.
5. This is important. DM+ needs the xCTF fix that makes the server roll to the next map instead of sitting on intermission on the current one. Why? Because if I connect when the server has been idle, it will end the intermission and for the next few seconds, no one can connect and gives the impression that the server is down. Mindz and Lerster thought the server was down due to that the other night and told me "I couldn't connect."
1. Seems to crash occasionally. Tonight it did it in the middle of a game on A2.
2. The thing really seems to like A2. A2 seems to come up after any warped map. Would be nice it if were randomized a little.
3. Solecord says strength is overpowered, I don't think it is. As it is the only offensive rune, it is more useful in killing fresh spawns but I don't think it's imbalanced at all. The imbalanced part is Solecord himself (he's smart, fast and prioritizes his enemies well). I've played Solecord, Monster and Hydro and if they get strength, I just grab resistance. No big deal. If you are fast and accurate, strength is going to be a better choice as it is in CTF.
4. Map rotation needs tweaked a little. Q1Edge shouldn't be in the rotation unless more weapons are added in. It only has 1 or 2 RL's and is a big map.
5. This is important. DM+ needs the xCTF fix that makes the server roll to the next map instead of sitting on intermission on the current one. Why? Because if I connect when the server has been idle, it will end the intermission and for the next few seconds, no one can connect and gives the impression that the server is down. Mindz and Lerster thought the server was down due to that the other night and told me "I couldn't connect."
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