You better read the whole original thread:
See thread: https://www.reddit.com/r/quake/comme..._such_as_team/
But here is the short version. And if you have questions, well --- this forum is going to suck because not too much Quakeworld server knowledge lives here. This forum would be better: http://www.quakeworld.nu/forum/9/server-talk
Installing A Mod (Team Fortress)
This section will teach you how to install any mod.
Download Team Fortress 2.8 from 2008 | Files | tf28.zip | 24 | 01 | Game Front. You will be left with a zip file called "tf28.zip". Inside the zip file is a single folder called "FORTRESS". Unpack this file into your Quake directory. Your Quake directory should now have the ID1 folder and the FORTRESS folder.
Run EZQuake from the command line (if you don't know how to do this, see the section "Using A Command Line") by typing "ezquake-gl.exe +gamedir fortress" (without quotes).
Find a server to play on (eg. QuakeWorld Team Fortress Servers / QuakeServers.net seems to have a server list) and connect to it by typing into EZQuake (you may have to press ESC to get to EZQuake's command line): /connect SERVERIP. Replace SERVERIP with the server you want to connect to. For example, /connect tastyspleen.net:26666 will connect to a server in the USA (this address was taken from the QuakeServers.net list).
Once you are connected, the game will download the required maps automatically. This can take extremely long. If you don't have the patience and you can download the maps from somewhere much quicker (or if you have them already), create a directory in your FORTRESS folder called "maps" and place the maps in there. Maps typically end in the file extension .bsp
Have fun
NOTE: Every mod will have different keys and commands. Team Fortress has a multitude of them, such as switching classes, throwing grenades, reloading, etc. Once you get serious about the game, you will want to learn how to create a config file and have each of the important commands bound to keys. It goes beyond the scope of this tutorial so use a search engine
NOTE 2: If you wanted to play a different mod, you would repeat the same procedure but instead of using "+gamedir fortress", you would use "+gamedir whatever_your_mod_is_called". This will also allow you to play the mission packs such as Scourge Of Armagon and Dissolution Of Eternity.
This section will teach you how to install any mod.
Download Team Fortress 2.8 from 2008 | Files | tf28.zip | 24 | 01 | Game Front. You will be left with a zip file called "tf28.zip". Inside the zip file is a single folder called "FORTRESS". Unpack this file into your Quake directory. Your Quake directory should now have the ID1 folder and the FORTRESS folder.
Run EZQuake from the command line (if you don't know how to do this, see the section "Using A Command Line") by typing "ezquake-gl.exe +gamedir fortress" (without quotes).
Find a server to play on (eg. QuakeWorld Team Fortress Servers / QuakeServers.net seems to have a server list) and connect to it by typing into EZQuake (you may have to press ESC to get to EZQuake's command line): /connect SERVERIP. Replace SERVERIP with the server you want to connect to. For example, /connect tastyspleen.net:26666 will connect to a server in the USA (this address was taken from the QuakeServers.net list).
Once you are connected, the game will download the required maps automatically. This can take extremely long. If you don't have the patience and you can download the maps from somewhere much quicker (or if you have them already), create a directory in your FORTRESS folder called "maps" and place the maps in there. Maps typically end in the file extension .bsp
Have fun
NOTE: Every mod will have different keys and commands. Team Fortress has a multitude of them, such as switching classes, throwing grenades, reloading, etc. Once you get serious about the game, you will want to learn how to create a config file and have each of the important commands bound to keys. It goes beyond the scope of this tutorial so use a search engine
NOTE 2: If you wanted to play a different mod, you would repeat the same procedure but instead of using "+gamedir fortress", you would use "+gamedir whatever_your_mod_is_called". This will also allow you to play the mission packs such as Scourge Of Armagon and Dissolution Of Eternity.
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