Originally posted by R00k
View Post
The problem with vote-kill is it takes 3 minutes to get players to vote on anything.
Sometimes it isn't a problem if the player is at an easily identifable position like at the RA on DM3, but if an AFK is on Q1EDGE or Q3DM6 it is very difficult to describe to other players where someone is at due to the size and lack of describable areas of the map.
#4> yes collision detection CAN be disabled on sky "contents", if that is a consensus. Though, u can aim at nearest structure for splash or just "admin-kill" ;P
I remember once playing some custom maps at IHOC and the hook couldn't "hook" to the sky and then I posted and Yugo2heck changed something in QuakeC and then the hook would "hook" to the sky.
I'm assuming this is what you can do and if so that would be great. I like the map A2 for CA, but like many other players eventually the way some players played it (hiding in the sky the whole time) turned everyone off to the map.
Thanks Baker for this post, most dont know how to complain
Leave a comment: