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  • CAx Update

    Beta testing on port 26001... ca.quakeone.com:26001

    once its stable i'll update port 26000.

    Minor Tweaks:
    . new CC rules on large games, can't cc in if teams are balanced.
    . added a boomerang axe that u can throw at the enemy and have it come back if u miss.
    . afk timeout timer, will kick the player if afk more than 30 minutes.
    . practice-object in pmode, spawns a dummy character to knock around
    . MVP player for round and match, based on damage alone.



    ( just kidding about the boomerang )
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

  • #2
    at the boomerang

    the new CC rules sound great.

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    • #3
      there is also a problem with the afk feature; in big games you wait awhile for the next round to start, and most of the time people don't click around chasing people. so you return and your guys off the team because you waited around 30 seconds without clicking anything. thats needs to be addressed i think

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      • #4
        It wont mark you AFK until your idle more than 5 minutes. It was set at 2. If this still is too short i can up it to 10 minutes.
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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        • #5
          I'm not sure what version of CAx it was but i think it happened like 3/4 weeks ago in a big team game. not quite sure tho. so maybe its already fixed!

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          • #6
            I have never seen a single round last 5minutes,even if it was 1-1 for last two players on both teams...

            unless WEST was playing,then it prolly took 10minutes
            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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