I want to put up a new CRMOD server that isn't the classic proquake cheatfree, but does incorporate some other form of cheat protection.
I understand that the CAX mod has some sort of cheat protection built into the mod, this probably wouldn't work with CRMOD since you would need to add additional coding (something I'm not adverse to, but I don't want to trouble anyone either).
I also understand that there is some sort of wallhack prevention when using a Darkplaces server, could this be implemented with CRMOD, if so I would like some guidance in this matter. Thanks.
I understand that the CAX mod has some sort of cheat protection built into the mod, this probably wouldn't work with CRMOD since you would need to add additional coding (something I'm not adverse to, but I don't want to trouble anyone either).
I also understand that there is some sort of wallhack prevention when using a Darkplaces server, could this be implemented with CRMOD, if so I would like some guidance in this matter. Thanks.
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