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  • Controls Help

    hey im new to quake how do i make it so my mouse controls all of the movement of look left and look right and look up and look down? cuz when i tried to do it in the options it wouldn't do it. plz help. i also play quake on psp too lol computer is much easier though

  • #2
    type in +mlook in the console. You should make a copy of your config.cfg in your id1 folder, rename it to autoexec, and open it with notepad. Erase everything already in there, and put in +mlook, so you won't have to type it in the consoel everytime you play.

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    • #3
      ok thanks

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      • #4
        ok that makes it so the mouse moves view up and down but now it doesn't move left and right. what else do i do to make it go left and right?

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        • #5
          hello help plz?

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          • #6
            You might check out the Guides section here:

            The Guides

            And ... ap, this might be helpful ....

            +moveleft = strafe left
            +moveright = strafe right
            +forward = walk forward
            +back = walk backwards
            +mlook = mouse look
            Here is my config ...

            Originally posted by Baker's ProQuake Config
            +mlook
            +speed
            gamma "0.500000" // depends on your video card ... varies

            lookstrafe 0
            lookspring 0
            v_kickroll 0
            v_kickpitch 0
            v_kicktime 0
            //cl_sidespeed 999
            //cl_upspeed 999
            //cl_backspeed 999
            //cl_forwardspeed 999
            cl_bob 0
            cl_rollangle 0
            scr_conspeed "999"
            crosshair 1 // some people can live without a crosshair
            ambient_level 0
            bind "TAB" "+showscores"
            bind "ENTER" "fix-angles"
            bind "ESCAPE" "togglemenu"
            bind "CTRL" "impulse 7; bind alt best1"
            bind "SPACE" "+jump"

            //bind "+" "sizeup"
            //bind "-" "sizedown"
            //bind "=" "sizeup"

            bind "/" "messagemode2"
            bind "0" "impulse 0"
            bind "1" "impulse 1"
            bind "2" "impulse 2"
            bind "3" "impulse 3"
            bind "4" "impulse 4"
            bind "5" "impulse 5"
            bind "6" "impulse 6"
            bind "7" "impulse 7"
            bind "8" "impulse 8"
            bind "9" "impulse 9"

            bind "[" "show-riders"
            bind "\" messagemode2
            bind "]" "fix-angles"
            bind "`" "toggleconsole"
            bind "a" +hook
            bind "c" "+moveright"
            bind "d" "+moveup"
            bind "e" "rune-tell"
            bind "f" "turn"
            bind "q" "rune-delete"
            bind "s" "rune-use"
            bind "t" "messagemode"
            bind "x" "+back"
            bind "z" "+moveleft"
            bind "b" "+sattack13"
            bind "h" "say hehe"
            bind "r" "say_team %l h%h a%a"
            bind "p" "say_team pack @ %l h%h a%a"
            bind "m" "say_team enemy @ %l h%h a%a"
            bind "~" "toggleconsole"
            bind "u" "say Hehe"

            bind "UPARROW" "+forward"
            bind "DOWNARROW" "+back"
            bind "LEFTARROW" "+left"
            bind "RIGHTARROW" "+right"

            alias best1 "bestweapon 8 5 3 6 2 4 1; bind alt best2"
            alias best2 "bestweapon 5 8 3 6 2 4 1; bind alt best3"
            alias best3 "bestweapon 3 8 3 6 2 4 1; bind alt best1"

            bind "ALT" "best1"
            bind "SHIFT" "+sattack6" //quick grenade

            bind "INS" "+klook"
            bind "DEL" "+lookdown"
            bind "PGDN" "+lookup"
            bind "END" "centerview"
            bind "MOUSE1" "+forward"
            bind "MOUSE2" "+attack"
            bind "MOUSE3" "+jet"
            bind "mwheelup" +jet
            bind "mwheeldown" +jet
            bind "v" +movedown
            bind "PAUSE" "pause"
            joystick "0"
            m_side "0.8"
            m_forward "1"
            m_yaw "0.022"
            m_pitch "0.022"
            sensitivity "42" // <-------------- don't use 42, use 3 or 7 or 15
            lookstrafe "0"
            lookspring "0"
            viewsize "100"
            bgmvolume "0"
            block_switch "0"
            vid_nopageflip "0"
            saved4 "0"
            saved3 "0"
            saved2 "0"
            saved1 "0"
            savedgamecfg "0"
            gamma "0.500000"
            crosshair "1"
            pq_waterblend 0 // (0.0 - 1.0) - control underwater colour change
            pq_quadblend .5 // (0.0 - 1.0) - control quad colour change
            pq_pentblend .5 // (0.0 - 1.0) - control pent colour change
            pq_ringblend 0 // (0.0 - 1.0) - control ring colour change
            pq_suitblend .5 // (0.0 - 1.0) - control suit colour change
            pq_moveup 0 // Substitute moveup for jump when swimming - quiet
            pq_fullpitch 1
            pq_maxfps 120
            r_novis 1
            r_wateralpha .10
            r_waterwarp 0 // turn off water warp
            r_shadows 0 // not sold on this one, test it 0 turns off, 1 turns on
            r_mirroralpha 1 // 1 = disabled transparency/mirroring 0 = mirring /transparency
            gl_subdivide_size 512 // higher faster, has to do with sky ...
            gl_playermip 2 // player appearance 0 to 4, 4 being most detal (console doc contradicts this)
            max_fps 200
            pq_moveup 1
            Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

            So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

            Comment


            • #7
              omg those don't help. i want controls like all the great shooter games have
              where W is forward A is sidestepleft D is sidestep right and the mouse moves the players head left and to and up and down.

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              • #8
                Code:
                bind "ENTER" "messagemode"
                bind "SPACE" "+jump"
                bind "a" "+moveleft"
                bind "d" "+moveright"
                bind "s" "+back"
                bind "w" "+forward"
                bind "MOUSE1" "+attack"
                bind "MOUSE2" "+forward"
                have fun

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                • #9
                  Originally posted by apgunner
                  omg those don't help. i want controls like all the great shooter games have
                  where W is forward A is sidestepleft D is sidestep right and the mouse moves the players head left and to and up and down.
                  Heh, too much information, eh? Simpler ...

                  bind w +forward
                  bind a +moveleft
                  bind d +moveright
                  bind s +back
                  +mlook

                  You can set all those things in the Options in Quake.
                  Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                  So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                  Comment


                  • #10
                    im talking about USING the mouse to look around i have it so its looking up and down but i need it so it looks left and right also. +mlook doesn't do both i need something more i think. can u get me your file so i can get your controls?

                    Comment


                    • #11
                      Yes ... one moment ...
                      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                      Comment


                      • #12
                        make sure u have it so the mouse does the viewing.

                        Comment


                        • #13
                          like a mouse cursor on windows the mouse moves it up and down and left and right

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                          • #14
                            Here is a config with every thing stripped out that is specific to my controls and preferences.

                            Right click on the attached file and save to:

                            c:\quake\id1\config.cfg (or equivalent location)
                            Attached Files
                            Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                            So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                            Comment


                            • #15
                              so just copy this over my old config file? and do i need +mlook in autoexec.cfg if i have this?

                              Comment

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