Announcement

Collapse
No announcement yet.

CAX won't rotate to q3dm6qw!?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • CAX won't rotate to q3dm6qw!?

    I have the map "q3dm6qw" listed in the levels.cfg but when I try to "nextmap" the server it will skim right over q3dm6qw.

    Also Why do I have to warp to a map to enable "nextmapon" Its already been set in the ca.cfg file right?

    Thanks!
    QuakeOne.com
    Quake One Resurrection

    QuakeOne.com/qrack
    Great Quake engine

    Qrack 1.60.1 Ubuntu Guide
    Get Qrack 1.60.1 running in Ubuntu!

  • #2
    did you run the cmaps.exe file?
    Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

    Comment


    • #3
      I can't find cmaps.exe.... CAx comes with catools.exe?
      QuakeOne.com
      Quake One Resurrection

      QuakeOne.com/qrack
      Great Quake engine

      Qrack 1.60.1 Ubuntu Guide
      Get Qrack 1.60.1 running in Ubuntu!

      Comment


      • #4
        not that I ever noticed
        Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

        Comment


        • #5
          Where can I find cmaps.exe?
          QuakeOne.com
          Quake One Resurrection

          QuakeOne.com/qrack
          Great Quake engine

          Qrack 1.60.1 Ubuntu Guide
          Get Qrack 1.60.1 running in Ubuntu!

          Comment


          • #6
            ya its catools. i was thinking of cmaps, which is for the ctf mod.
            Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

            Comment


            • #7
              Ok, how do you use catools.exe?

              Here's what I did.

              1.downloaded the mod folder from the server (caplus is the name of the mod folder)
              2.put catools.exe inside the mod folder
              3.edited the level.cfg
              4.deleted catools.exe
              5.uploaded all the files in the caplus folder
              6.did a STOP/START on the server.

              Still no q3dm6qw!

              q3dm6qw.bsp is located in /id1/maps

              q3dm6qw is definitely in the levels.cfg file in the map rotation list also.

              What am I obviously doing wrong here?
              QuakeOne.com
              Quake One Resurrection

              QuakeOne.com/qrack
              Great Quake engine

              Qrack 1.60.1 Ubuntu Guide
              Get Qrack 1.60.1 running in Ubuntu!

              Comment


              • #8
                change the levels.cfg to what you want


                run catools in the mod folder- just double click on it (similar to a compiler)

                add progs and levels to the server.
                Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

                Comment


                • #9
                  Originally posted by monoz View Post
                  change the levels.cfg to what you want


                  run catools in the mod folder- just double click on it (similar to a compiler)

                  add progs and levels to the server.
                  catools.exe pops up a dos window real quick then exits, is that normal?
                  QuakeOne.com
                  Quake One Resurrection

                  QuakeOne.com/qrack
                  Great Quake engine

                  Qrack 1.60.1 Ubuntu Guide
                  Get Qrack 1.60.1 running in Ubuntu!

                  Comment


                  • #10
                    yes
                    Cbuf_AddText (va("say ZeroQuake GL version 1.10\n"));

                    Comment


                    • #11
                      That's what I did, still no q3dm6qw :/
                      QuakeOne.com
                      Quake One Resurrection

                      QuakeOne.com/qrack
                      Great Quake engine

                      Qrack 1.60.1 Ubuntu Guide
                      Get Qrack 1.60.1 running in Ubuntu!

                      Comment


                      • #12
                        edit the user.cfg file:

                        //
                        // Custom maps. Enter the name of the map without the .bsp extension
                        // (e.g. LOCALMAP0 = "trimp".
                        // Map names may be up to 15 characters in length.
                        //
                        LOCALMAP0 = "";
                        LOCALMAP1 = "";
                        LOCALMAP2 = "";
                        LOCALMAP3 = "";
                        LOCALMAP4 = "";
                        LOCALMAP5 = "";
                        LOCALMAP6 = "";
                        LOCALMAP7 = "";
                        LOCALMAP8 = "";
                        LOCALMAP9 = "";

                        //Execute CATOOL.EXE to incorporate these custom maps into the warplist
                        These are imported into the warp menu option 11 (local maps), ideally CAx could host 32768 maps
                        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

                        Comment


                        • #13
                          Originally posted by Phenom View Post
                          Also Why do I have to warp to a map to enable "nextmapon" Its already been set in the ca.cfg file right? Thanks!
                          //------------------------------------------------------------------------------
                          // Map Rotation
                          // the mod will read the 'LEVELS.CFG' file for a list of maps to rotate
                          // after each match. edit levels.qc to define the sequential list.
                          //
                          // commands: nextmapon nextmapoff
                          //------------------------------------------------------------------------------

                          edit the dm3.cfg.

                          //DM3 specific config
                          //
                          //NOTE: You can create a map configuration file for ANY map, just edit this file and SAVE AS the mapname ie "ultrav.cfg" etc.
                          //
                          //These must be set in this order
                          // setmaxplayers
                          // setstartplayers
                          // setmaxteams
                          //----------------------------------
                          //----------------------------------
                          //Set Maximum Players
                          //Number of players per team allowed
                          //default 8
                          //----------------------------------
                          skill 8
                          setmaxplayers
                          //----------------------------------
                          skill 3
                          setstartplayers
                          //----------------------------------
                          skill 2
                          setmaxteams
                          //----------------------------------
                          //----------------------------------
                          // Add any other ca.cfg commands here to
                          // override defaults for settings specifically
                          // for this map.

                          spawnlimiton
                          nextmapon
                          //replay this map 3 times before switching to nextmap
                          skill 3
                          maprecycle

                          //eof
                          You may use {mapname}.cfg within the /CA folder replacing "mapname" obviously with the actual filename of the map. When a new level starts the server will execute this file exactly like it does CA.cfg (you can even have per map admin access! ) So, all valid config commands pertain to each map config file...
                          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

                          Comment


                          • #14
                            Thanks that makes much more sense!
                            QuakeOne.com
                            Quake One Resurrection

                            QuakeOne.com/qrack
                            Great Quake engine

                            Qrack 1.60.1 Ubuntu Guide
                            Get Qrack 1.60.1 running in Ubuntu!

                            Comment


                            • #15
                              Originally posted by Phenom View Post
                              catools.exe pops up a dos window real quick then exits, is that normal?
                              You could make a batch file with:

                              catools.exe
                              pause

                              That should have the cmd prompt window pause with a "press any key to continue" prompt, allowing you to see what the program did before it closed itself.
                              e|------------------------0---------------
                              B|---------------0^1----------------1----
                              G|---------------2------2------0^2-------
                              D|---------------2-------2--2-------------
                              A|---------------0------------------------
                              E|----------------------------------------

                              Comment

                              Working...
                              X