3. CLANARENA (CA): This modification is like rocket arena, with all weapons and unlimited ammo, and it is usually played on only one level, DM3 (the abandoned base). No weapons, power-ups health, or any items spawn here. This is a team based mod, and if you are on a team, you need good teamwork skills to stand a chance. Most of the highly skilled players in the QuakeLands play on these servers.
• Know the map DM3, and all of the shortcuts and paths. Strategy is also a major factor in Clan Arena.
• ROCKETJUMP!!!! In Clan Arena, when you fire a rocket to try and hurt yourself, no damage is inflicted. Therefore, you must use rocket jumping to your advantage. You can use rocket jumping off of walls and use the bunny-hopping technique so you can gain incredible speed and rip your opponent to shreds before he/she even knows what is happening. Also rocket jump to take shortcuts to areas and cut your opponents off. It is amazing how rocket jumps can help you.
• Know your underwater skills. In DM3, there is one underwater area where lots of firefights take place. When you are underwater, STAY AWAY FROM WALLS! If you are close to a pillar or the floor, your opponent can shoot the pillar and the splash damage will hurt you. You have a much lesser chance of being hit when you stay away from all walls. The rocket launcher is also not the most effective weapon while submerged. The boomstick, super nailgun, buckshot (especially when up close to your enemy) and the grenade launcher all work much better underwater. Since players move A LOT slower underwater, it is much easier to nail them a few times with the boomstick. BIND A KEY TO swim up and swim down. Most players do not have a swim down key (swimming up is the same as pressing the jump key). If you can not swim down, your evasive skills will be greatly reduced. A method of getting out of the water while in the middle of the firefight, is to rocketjump off of one of the pillars in DM3 and land on the lower bridge.
• When a bunch of players are underwater, it is much better to stay above the water. You can get eaten up very easy if you jump right in the middle of a firefight. Stay above water and lob grenades and rockets in the water to damage your opponent. Whenever a player’s head pops up above the water, immediately shaft him. This can easily kill an opponent.
• Know your team skills. When you are in a team, always listen to the team chat in case you lose where your teammate is. Staying close together with your teammate is vital. This way you can dominate one person easily with two players. Always help your teammates, pretend it is a life or death situation. Be sure to use your LOC files for this, which I will explain next. If you communicate well enough, you can even execute complicated strategies (like coming in from two sides to corner an enemy).
• Be quick in CA. Some of the fights can be very intense, never get lazy and lose your bearings.
• Use LOC files, many skilled players use these. LOC files tell your location at the level. At first it may seem annoying of all the team chat flying everywhere, but it is very important to read it. Here are the steps in setting up and using LOC files: (these ONLY work in proquake)
1. Download loc files, preferably DM3.loc.
2. Put them in Quake/id1/locs.
3. Now bind it like, bind x “say_team %l with %h health and %a armor”
4. While on a CA server and in a team game, try to hit the key you bound that too every time you enter a new area.
5. It will say (Monster): Mound with 100 health and 200 armor. It’ll only say "somewhere" if you don’t have the LOCS installed properly.
• Know the map DM3, and all of the shortcuts and paths. Strategy is also a major factor in Clan Arena.
• ROCKETJUMP!!!! In Clan Arena, when you fire a rocket to try and hurt yourself, no damage is inflicted. Therefore, you must use rocket jumping to your advantage. You can use rocket jumping off of walls and use the bunny-hopping technique so you can gain incredible speed and rip your opponent to shreds before he/she even knows what is happening. Also rocket jump to take shortcuts to areas and cut your opponents off. It is amazing how rocket jumps can help you.
• Know your underwater skills. In DM3, there is one underwater area where lots of firefights take place. When you are underwater, STAY AWAY FROM WALLS! If you are close to a pillar or the floor, your opponent can shoot the pillar and the splash damage will hurt you. You have a much lesser chance of being hit when you stay away from all walls. The rocket launcher is also not the most effective weapon while submerged. The boomstick, super nailgun, buckshot (especially when up close to your enemy) and the grenade launcher all work much better underwater. Since players move A LOT slower underwater, it is much easier to nail them a few times with the boomstick. BIND A KEY TO swim up and swim down. Most players do not have a swim down key (swimming up is the same as pressing the jump key). If you can not swim down, your evasive skills will be greatly reduced. A method of getting out of the water while in the middle of the firefight, is to rocketjump off of one of the pillars in DM3 and land on the lower bridge.
• When a bunch of players are underwater, it is much better to stay above the water. You can get eaten up very easy if you jump right in the middle of a firefight. Stay above water and lob grenades and rockets in the water to damage your opponent. Whenever a player’s head pops up above the water, immediately shaft him. This can easily kill an opponent.
• Know your team skills. When you are in a team, always listen to the team chat in case you lose where your teammate is. Staying close together with your teammate is vital. This way you can dominate one person easily with two players. Always help your teammates, pretend it is a life or death situation. Be sure to use your LOC files for this, which I will explain next. If you communicate well enough, you can even execute complicated strategies (like coming in from two sides to corner an enemy).
• Be quick in CA. Some of the fights can be very intense, never get lazy and lose your bearings.
• Use LOC files, many skilled players use these. LOC files tell your location at the level. At first it may seem annoying of all the team chat flying everywhere, but it is very important to read it. Here are the steps in setting up and using LOC files: (these ONLY work in proquake)
1. Download loc files, preferably DM3.loc.
2. Put them in Quake/id1/locs.
3. Now bind it like, bind x “say_team %l with %h health and %a armor”
4. While on a CA server and in a team game, try to hit the key you bound that too every time you enter a new area.
5. It will say (Monster): Mound with 100 health and 200 armor. It’ll only say "somewhere" if you don’t have the LOCS installed properly.
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