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havent played quake in over 14 years...need some help

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  • blipo
    replied
    Originally posted by Mr.Burns View Post
    Hi Blipo,
    I'm happy to help and anyway one more player having good natured fun online benefits us all

    Just so you know, there is a dedicated website with lots of help, information, and a set of playing instructions, but in a nutshell:
    • Each rune will give a particular powerup or capability (E.g Beserker rune, Telefrag deflection, Teleportation, Good health, etc).
    • Some of those capabilities are active from the second you pick up the rune, but some such as Invulnerability need to be activated using the "rune-use" command which is why it can really help you to bind it to a key. You'll have to experiment with it a bit to find out which category the various runes fall in to.
    • If you pick up a rune that is of no use to you then drop it using the "rune-delete" command (again, bind it to a key) and find the next one until you get what you're after.
    • Be aware that the grappling hook activated by +hook is used extensively at Shmack both to move around and, for those less scrupulous players, camp out in unexpected places and take pot shots at you. Your Hook can be useful to get to unusual places quickly and without Rocket/Grenade jumping, hold on to walls/floors/ceilings if someone drops a gravity well to stop yourself being sucked in, and also for inflicting damage on someone (albeit relatively minor).


    Hope this helps

    Monty
    Ah ha! So that explains how ppl were high up on the walls! I thought they were using some kind of cheat code lol

    Leave a comment:


  • Mr.Burns
    replied
    Hi Blipo,
    I'm happy to help and anyway one more player having good natured fun online benefits us all

    Just so you know, there is a dedicated website with lots of help, information, and a set of playing instructions, but in a nutshell:
    • Each rune will give a particular powerup or capability (E.g Beserker rune, Telefrag deflection, Teleportation, Good health, etc).
    • Some of those capabilities are active from the second you pick up the rune, but some such as Invulnerability need to be activated using the "rune-use" command which is why it can really help you to bind it to a key. You'll have to experiment with it a bit to find out which category the various runes fall in to.
    • If you pick up a rune that is of no use to you then drop it using the "rune-delete" command (again, bind it to a key) and find the next one until you get what you're after.
    • Be aware that the grappling hook activated by +hook is used extensively at Shmack both to move around and, for those less scrupulous players, camp out in unexpected places and take pot shots at you. Your Hook can be useful to get to unusual places quickly and without Rocket/Grenade jumping, hold on to walls/floors/ceilings if someone drops a gravity well to stop yourself being sucked in, and also for inflicting damage on someone (albeit relatively minor).


    Hope this helps

    Monty
    Last edited by Mr.Burns; 02-22-2013, 02:11 AM. Reason: Rampant Senility

    Leave a comment:


  • blipo
    replied
    Originally posted by Mr.Burns View Post
    No problem, happy to help - us quakers have to help each other

    Damage is right, +mlook allows you to use the mouse to control the direction you are facing. You can either enter it manually each time you start quake or pop it in to your config.cfg text file so that it will be set automatically each time you start quake.

    Some other options you may wish to experiment with to get you [re-]started:
    fov - normally Quake sets your Field Of View to 90. This is fine but can sometimes obscure things from your peripheral vision so you could be prone to attacks. Many top players have increased the fov to somewhere between 110-130 but don't too far down that road else you will get the nauseating "fisheye" effect
    cl_bob - On some engines you will notice that your player has a slight bouncing motion when walking/running. Sometimes this can be little off-putting so you could set it to 0 to turn it off if that's your preference.
    strafing - In days of old players would often use the left and right keyboard buttons to actually turn left or right. However, now that you have +mlook enabled you can use those buttons more effectively to strafe left and right. Have a play with it and see if it helps

    Oh and if you are planning to go to the RuneQuake server quake.shmack.net these binds might help get you started:
    bind X "rune-use"
    bind X "rune-delete"
    bind X "+hook"

    Where X is the particular key you wish to use for that action

    Personally I often tend to turn off all console messages [con_notifylines 0/4] at Shmack so I don't get distracted by the abuse and childish arguing that get's hurled around by some individuals there but that's just me

    Hope this helps

    Monty
    Hey mr burns,

    I was playing against you today! I got it all figured out thanks again for the help!

    I just gotta figure out all that rune stuff...I was getting my ass handed to me pretty good

    Leave a comment:


  • Mr.Burns
    replied
    No problem, happy to help - us quakers have to help each other

    Damage is right, +mlook allows you to use the mouse to control the direction you are facing. You can either enter it manually each time you start quake or pop it in to your config.cfg text file so that it will be set automatically each time you start quake.

    Some other options you may wish to experiment with to get you [re-]started:
    fov - normally Quake sets your Field Of View to 90. This is fine but can sometimes obscure things from your peripheral vision so you could be prone to attacks. Many top players have increased the fov to somewhere between 110-130 but don't too far down that road else you will get the nauseating "fisheye" effect
    cl_bob - On some engines you will notice that your player has a slight bouncing motion when walking/running. Sometimes this can be little off-putting so you could set it to 0 to turn it off if that's your preference.
    strafing - In days of old players would often use the left and right keyboard buttons to actually turn left or right. However, now that you have +mlook enabled you can use those buttons more effectively to strafe left and right. Have a play with it and see if it helps

    Oh and if you are planning to go to the RuneQuake server quake.shmack.net these binds might help get you started:
    bind X "rune-use"
    bind X "rune-delete"
    bind X "+hook"

    Where X is the particular key you wish to use for that action

    Personally I often tend to turn off all console messages [con_notifylines 0/4] at Shmack so I don't get distracted by the abuse and childish arguing that get's hurled around by some individuals there but that's just me

    Hope this helps

    Monty
    Last edited by Mr.Burns; 02-21-2013, 02:14 AM.

    Leave a comment:


  • damage_inc
    replied
    THIS: http://quakeone.com/forums/quake-hel...html#post59965 Ex. Try bringing down the console(press "~" next to the "1" key) and typing +mlook and see if that fixes it.
    Last edited by damage_inc; 02-20-2013, 08:44 PM.

    Leave a comment:


  • blipo
    replied
    thank you Mr. Burns...it worked! i got on and connected to a server no problem, but the only thing now is i cant look side to side with my mouse. it lets me look up and down, but when i move the mouse to look left, its strafes left instead?

    any ideas?

    thanks again!

    Leave a comment:


  • blipo
    replied
    Originally posted by Mr.Burns View Post
    Ok, It's becoming a little clearer. older versions of quake often had problems going through a NAT'd router which sounds like what you might have.
    In the first instance I would strongly suggest that you make a folder in your quake directory called proquake and download the latest version of proquake which is available from this very site and install that in your current quake directory. This version has many fixes and enhancements and would be a much better starting point that trying to get your existing 1.06 working.

    As far as the command to start quake is ccincerned, you could try something like this...
    Code:
    [COLOR="Cyan"]glpro.exe[/COLOR] [COLOR="DarkOrchid"]-ip 192.168.1.nnn[/COLOR] -noipx -width 640 -height 480 -bpp 32 -game proquake
    where glpro.exe is the quake engine you want to run and 192.168.1.nnn is the internal ip number of the PC you want to play quake on. To make it even easier you could pop your command inside a windows batch file, adjusting the start in directory as appropriate, so you can just click and play.

    As far as the firewall is concerned if you haven't set one up then that may make things easier for you to connect, but on a technical level just because a firewall may let "ping" packets through it doesn't necessarily mean that "Quake" packets will get through as easily (unfortunately )

    Hope this helps

    Monty
    Awesome...thanks a lot for the help, I really appreciate it! I will try all that and report back!

    Leave a comment:


  • Mr.Burns
    replied
    Originally posted by blipo View Post
    basically i just open up a dos prompt and run:

    cd..
    cd dosgames
    cd quake
    quake

    i'm hardwired directly to my Verizon fios router
    its just the original install disc from '96 of the full game. version 1.06. not sure of the engine...how do i find that out?
    no firewalls that i set up...but i would assume i wouldn't be able to ping the server if it was firewall related, right?
    Ok, It's becoming a little clearer. older versions of quake often had problems going through a NAT'd router which sounds like what you might have.
    In the first instance I would strongly suggest that you make a folder in your quake directory called proquake and download the latest version of proquake which is available from this very site and install that in your current quake directory. This version has many fixes and enhancements and would be a much better starting point that trying to get your existing 1.06 working.

    As far as the command to start quake is ccincerned, you could try something like this...
    Code:
    [COLOR="Cyan"]glpro.exe[/COLOR] [COLOR="DarkOrchid"]-ip 192.168.1.nnn[/COLOR] -noipx -width 640 -height 480 -bpp 32 -game proquake
    where glpro.exe is the quake engine you want to run and 192.168.1.nnn is the internal ip number of the PC you want to play quake on. To make it even easier you could pop your command inside a windows batch file, adjusting the start in directory as appropriate, so you can just click and play.

    As far as the firewall is concerned if you haven't set one up then that may make things easier for you to connect, but on a technical level just because a firewall may let "ping" packets through it doesn't necessarily mean that "Quake" packets will get through as easily (unfortunately )

    Hope this helps

    Monty
    Last edited by Mr.Burns; 02-19-2013, 03:41 PM.

    Leave a comment:


  • blipo
    replied
    Originally posted by Mr.Burns View Post
    hmm odd. A few more questions...
    What command line are you using to fire up quake?
    Do you connect through a NAT'd firewall?
    What version of quake are you using and what engine?
    Are there any firewalls in between you and the quake server that may be blocking your path?
    basically i just open up a dos prompt and run:

    cd..
    cd dosgames
    cd quake
    quake

    i'm hardwired directly to my Verizon fios router
    its just the original install disc from '96 of the full game. version 1.06. not sure of the engine...how do i find that out?
    no firewalls that i set up...but i would assume i wouldnt be able to ping the server if it was firewall related, right?

    Leave a comment:


  • Mr.Burns
    replied
    hmm odd. A few more questions...
    What command line are you using to fire up quake?
    Do you connect through a NAT'd firewall?
    What version of quake are you using and what engine?
    Are there any firewalls in between you and the quake server that may be blocking your path?

    Leave a comment:


  • blipo
    replied
    Originally posted by Mr.Burns View Post
    Silly question time:let's take Quake out of the equation for the time being so can the pc that are trying to get quake running on see and connect to the internet quite happily? If so can you ping Quake.shmack.net successfully?
    yep, it connects to the net and i can ping that server no problem.

    Leave a comment:


  • Mr.Burns
    replied
    Silly question time:let's take Quake out of the equation for the time being so can the pc that are trying to get quake running on see and connect to the internet quite happily? If so can you ping Quake.shmack.net successfully?
    Last edited by Mr.Burns; 02-19-2013, 02:42 PM.

    Leave a comment:


  • blipo
    replied
    Originally posted by Mr.Burns View Post
    [M.E. - Shudder ] Presumably your quake engine works fine and dandy in single player mode so perhaps drop in to console and type
    Code:
    connect quake.shmack.net:26000
    If you connect then that's the first hurdle overcome. If not then perhaps report back with the details (error messages, the quake engine you are using, etc) and I'm sure someone will try to help you. It's kind of worrying that 'the "TCP/IP" settings in the game menu is greyed out' Presumably your ME PC isn't using IPX/SPX as a network protocol? I had some issues years ago with a client using this for his ME network and it was a bit of a pain to say the least.

    You might consider taking MG's good advice and upgrading to the latest version of your chosen quake engine as the newer versions or proquake, Qrack and DP have numerous fixes and are much more stable. If you can get yourself connected with an engine like the latest Proquake then you should be on a good footing to then start to enhance your quake experience with more graphically advanced engines like Qrack (all hail R00k), DP and EngineX

    I Hope this helps

    Monty
    thanks for the help...i do not have the IPX/SPX protocol installed anymore.

    when i pull the console down and try that server you suggested i get this:

    "no quake servers found.

    Host_Error: CL_Connect: Connect Failed"

    any ideas?

    thanks again everyone!

    Leave a comment:


  • Solecord
    replied
    Ya, I would copy the Quake files from your old computer and just move them to a newer computer. Then you can download a newer game client like Qrack and go from there. You should be able to find Qrack instructions here somewhere.

    Leave a comment:


  • R00k
    replied
    I dunno, I would almost suggest the software version of ProQuake, wqpro.
    Or maybe just ProQuake itself. That old card will not use multitexture extensions found on new engines and in some cases might not even run. Qrack might work if u turn off all the excess stuff. :/

    Why not install Quake on a newer machine/laptop??

    I did see a new player on dmtx was that you??

    Leave a comment:

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