There's a few good ones around.
FTE Quakeworld is a QW engine that supports alot of stuff including Hexen II, Quake2 and even Quake III Arena, it's generally an all-in-one engine but crashes heavily in singleplayer.
Makaqu is a rather lesser known engine mainly developed in a dreamcast quake community, however it's got good features as well
ToChriS was one of the first improved software engines with basic interpolation, skyboxes and faster fps (yes, my p100 scored 28fps which is more than i got with ol' dosquake (23fps))
FTE Quakeworld is a QW engine that supports alot of stuff including Hexen II, Quake2 and even Quake III Arena, it's generally an all-in-one engine but crashes heavily in singleplayer.
Makaqu is a rather lesser known engine mainly developed in a dreamcast quake community, however it's got good features as well
ToChriS was one of the first improved software engines with basic interpolation, skyboxes and faster fps (yes, my p100 scored 28fps which is more than i got with ol' dosquake (23fps))
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