Hi guys!
So a few years ago I was experimenting with Darkplaces and I stumbled upon a console command that made the flat textures look 3D (in that as you walked around the texture, it would change shape and look all 3d and stuff, like the rocks looked like they were sticking out of the ground). I later learned that this effect is called parallax occlusion and it does work with the HD textures I'm using because not only they come with normal/bump maps included but I also got it to work with these same textures back in the day.
So here's my problem, My old PC couldn't handle this hectic effect so I had to disable it, and then I forgot about it for years.
Today I have a new powerful PC (GTX 1080, Ryzen 5 2600X, 32GB RAM) and I only now just recently remembered this cool effect that I want to enable BUT I cannot remember what the command is and I simply cannot find it in the list of Darkplaces commands. I first thought it was "r_glsl_offsetmapping" and "r_glsl_offsetmapping_reliefmapping" but no. When I enable it, it really does nothing other than mess up the character and gun models a bit. Can anyone help?
Could this be an issue with newer versions of darkplaces? The type of PC I'm using? (I doubt it).
Thanks
So a few years ago I was experimenting with Darkplaces and I stumbled upon a console command that made the flat textures look 3D (in that as you walked around the texture, it would change shape and look all 3d and stuff, like the rocks looked like they were sticking out of the ground). I later learned that this effect is called parallax occlusion and it does work with the HD textures I'm using because not only they come with normal/bump maps included but I also got it to work with these same textures back in the day.
So here's my problem, My old PC couldn't handle this hectic effect so I had to disable it, and then I forgot about it for years.
Today I have a new powerful PC (GTX 1080, Ryzen 5 2600X, 32GB RAM) and I only now just recently remembered this cool effect that I want to enable BUT I cannot remember what the command is and I simply cannot find it in the list of Darkplaces commands. I first thought it was "r_glsl_offsetmapping" and "r_glsl_offsetmapping_reliefmapping" but no. When I enable it, it really does nothing other than mess up the character and gun models a bit. Can anyone help?
Could this be an issue with newer versions of darkplaces? The type of PC I'm using? (I doubt it).
Thanks
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