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  • stereoscopic?

    Do any of the major clients support stereoscopic processing?
    Gnounc's Project Graveyard Gnounc's git repo

  • #2
    WinQuake or maybe even DOSQuake supported 3d glasses (according to the docs).

    FitzQuake has some sort of r_stereo cvar that I guess does this.

    If this is what you are talking about ... I've never seriously tried either so I don't know how well it does/doesn't work.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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    • #3
      DarkPlaces has this feature as well.. i tried it.. it does work, kinda, but its only fun for about 5 minutes.. worth a try tho if you happen to have them filter glasses..

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      • #4
        haha that's nuts, never even knew Quake was capable like that
        uakene.com

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        • #5
          I need to get a pair of those! and some surround sound headphones!
          QuakeOne.com
          Quake One Resurrection

          QuakeOne.com/qrack
          Great Quake engine

          Qrack 1.60.1 Ubuntu Guide
          Get Qrack 1.60.1 running in Ubuntu!

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          • #6
            Thx : ) I figured most would. Yeah my dream is to have a head tracking HMD (vr headset) and have a quake setup with location aware sounds, and stereoscopic processing.
            I want to add eyetrackers to the HMD and have the game zoom in when your retina gets bigger (tries to focus) and adjust a bit when your eyes look around.
            Then have a vr gun that tracks, and recoils when you shoot.

            I gotta buy the stupid helmet first.
            Gnounc's Project Graveyard Gnounc's git repo

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            • #7
              With everything thats built into Quake to begin with, I don't think it would be that hard, but I cant afford a helmet yet.
              Gnounc's Project Graveyard Gnounc's git repo

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              • #8
                There's an anaglyph quake.

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                • #9
                  lol yeah i saw that

                  Theres also an ascii quake and a magic eye quake.

                  Thx
                  Gnounc's Project Graveyard Gnounc's git repo

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                  • #10
                    Originally posted by gulliver-trans View Post
                    There's an anaglyph quake.
                    DarkPlaces can do that, I forget the cvar names though. It can do either red-green, red-blue, or red-cyan.
                    16:03:04 <gb> when I put in a sng, I think I might need nails
                    16:03:30 <gb> the fact that only playtesting tells me that probably means that my mind is a sieve

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