The way ghostcode works is by assigning an alias ghostcode to a value. Then if you lagout and reconnect the server executes ghostcode and automatically puts you back into the game (my crctf anyways) crmod requires you to have to type it in. The problem is that if you client crashes your ghostcode alias is lost.
So either allow aliases to be save to your config.cfg or create a cvar and allow the mod to modify it's value. Or keep a pencil and paper nearby and write your ghostcode down.
And yes, ghostcode for CAx was/is on the todo list for CAx...
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