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  • QuakeSpasm/FitzQuake question

    I'm using QuakeSpasm 0.85.4 for all my SP goodness. I've got everything looking like I want (which is basically to say, WinQuake) except for one nagging thing. I've searched around and haven't been able to find an answer.

    The weapon models, most noticeably the shotgun and DB shotgun, are in that weird "Darkplaces style" position where they're positioned a lot lower. I checked the whole FitzQuake page but wasn't able to find a command/cvar in the list that addresses this.

    Anybody know how to change it back to the original position?

  • #2
    There's no way, I'm afraid.

    Maybe pester the QS guys to implement a v_gunangle (or whatever they choose to call it) cvar in the next version. There's a thread dedicated to the engine on Func_: http://www.celephais.net/board/view_...60452&start=52
    IT LIVES! http://directq.blogspot.com/

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    • #3
      I'll do that, thanks for the reply.

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