Ok, then that makes sense why its not working.
Yea, he seemed to be gone for a while, several inquiries I made went unanswered, but he seems to be back now.
I sugguested some new stuff, such as a MOVETYPE_FLOAT , for when stuff is in the water. Though lots of QC has been invented for a while now, like Gyro that seems to take care of this kind of stuff. I guess you can pretty much write your own water floating code, but theres always room for expanding.
Yea, he seemed to be gone for a while, several inquiries I made went unanswered, but he seems to be back now.
I sugguested some new stuff, such as a MOVETYPE_FLOAT , for when stuff is in the water. Though lots of QC has been invented for a while now, like Gyro that seems to take care of this kind of stuff. I guess you can pretty much write your own water floating code, but theres always room for expanding.
Originally posted by Seven
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