I'm in the process of getting a server up and running. I'm hosting this server at home on a dedicated machine and this is MAINLY intended to be for a bunch of local friends to play on. I have a 75 mbps down / 10 mbps up cable connection, so it should be up to the task for hosting ~8 person DM.
I'm starting this thread both to ask some questions as well as at to keep track of some of my thoughts.
I'm looking to snag a DNS name through freedns.afraid.org - anyone have any experience with that service? Name will be something ridiculous like inferno.chickenkiller.com or a similarly silly name.
I'll be running the server using the ProQuake dedicated server.
My main interest in is playing + hosting custom maps.
Question #1:
What do I do about downloading custom maps? I've seen reference to server settings that allow downloads (similar to QW?), or that allow you to specify a location where files can be downloaded from automatically for clients? Is this part of ProQuake if I host a dedicated using ProQuake?
Server Mods
I am struggling a bit to chose which mod to run for the server. When I play off-line, I use Omicron bots (my favorite bot still and it does well on any map even without routes).
Omicron Bot Mod - Server stuff I like
- Deathmatch 3 & 4 mode
- 24 custom skins - bots use them and players can as well
- Built-in rocket arena mode
- Built in KasCam
- Some teamplay options
- Map rotation support via server config file for fixed or random map selection
As a bot mod though, it doesn't provide much by way of player control for voting on maps or other gameplay settings. So I've been looking at other mods to run as well ...
Reincarnation
This was a DM mod by Gen that totally flew off the radar but seems to have some cool features:
- KasCam & observer mode
- Expanded teamplay options
- spawn protection
- Powerup drops (I love QUAD DROP! - the only good thing about QW)
- DM 3 & 4 equivalents
- New game modes: dark mode, berserk mode, king of the hill, keep away, hunter & hunted
- Control for weapon/armor drops/spawning
- Message of the day (requires recompiling from source)
Overall kind of a nice package and one of the few that supports quad drop. BUT NO LEVEL ROTATION!? It does have the source code provided, so perhaps I could figure out how to add that?
RuneQuake
Pretty expansive and popular mod (that's good) - but I'm not really interested in the fancier/wackier rune modifications. But still ...
- DM 3 & DM 4 equivalents
- Powerup drops (yeah!)
- Damage based scoring (kinda interesting)
- Teamplay options
- Map rotation (requires recompiling settings.qc)
- Control for weapon/armor drops/spawning
- support for hook
- RUNES (I'd probably want to disable this though)
- Modes: Arena, Match, Practice, Head Hunters (YES!!!!)
- Message of the Day (via .qc)
- Adds new alternate weapons (I'd like to disable these server side - how?)
Maybe RuneQuake is the way to go?
Others include:
- CRMOD
- CaX
- Requiem (old school mod)
I'm starting this thread both to ask some questions as well as at to keep track of some of my thoughts.
I'm looking to snag a DNS name through freedns.afraid.org - anyone have any experience with that service? Name will be something ridiculous like inferno.chickenkiller.com or a similarly silly name.
I'll be running the server using the ProQuake dedicated server.
My main interest in is playing + hosting custom maps.
Question #1:
What do I do about downloading custom maps? I've seen reference to server settings that allow downloads (similar to QW?), or that allow you to specify a location where files can be downloaded from automatically for clients? Is this part of ProQuake if I host a dedicated using ProQuake?
Server Mods
I am struggling a bit to chose which mod to run for the server. When I play off-line, I use Omicron bots (my favorite bot still and it does well on any map even without routes).
Omicron Bot Mod - Server stuff I like
- Deathmatch 3 & 4 mode
- 24 custom skins - bots use them and players can as well
- Built-in rocket arena mode
- Built in KasCam
- Some teamplay options
- Map rotation support via server config file for fixed or random map selection
As a bot mod though, it doesn't provide much by way of player control for voting on maps or other gameplay settings. So I've been looking at other mods to run as well ...
Reincarnation
This was a DM mod by Gen that totally flew off the radar but seems to have some cool features:
- KasCam & observer mode
- Expanded teamplay options
- spawn protection
- Powerup drops (I love QUAD DROP! - the only good thing about QW)
- DM 3 & 4 equivalents
- New game modes: dark mode, berserk mode, king of the hill, keep away, hunter & hunted
- Control for weapon/armor drops/spawning
- Message of the day (requires recompiling from source)
Overall kind of a nice package and one of the few that supports quad drop. BUT NO LEVEL ROTATION!? It does have the source code provided, so perhaps I could figure out how to add that?
RuneQuake
Pretty expansive and popular mod (that's good) - but I'm not really interested in the fancier/wackier rune modifications. But still ...
- DM 3 & DM 4 equivalents
- Powerup drops (yeah!)
- Damage based scoring (kinda interesting)
- Teamplay options
- Map rotation (requires recompiling settings.qc)
- Control for weapon/armor drops/spawning
- support for hook
- RUNES (I'd probably want to disable this though)
- Modes: Arena, Match, Practice, Head Hunters (YES!!!!)
- Message of the Day (via .qc)
- Adds new alternate weapons (I'd like to disable these server side - how?)
Maybe RuneQuake is the way to go?
Others include:
- CRMOD
- CaX
- Requiem (old school mod)
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