I'm new to QuakeOne (have been reading on it for a while, but haven't registered until now), so I apologize if I'm posting in the wrong forum.
I'm trying to make an HD texture mod for the age-old Travail mission pack.
The textures do show up in-game, but when I shoot the wall or an enemy on the texture, no bullet holes or blood splatter show up on the custom texture used. Every other texture I didn't implement is unaffected. Can someone explain what's going on and what I can do to fix it? Cheers.
I'm trying to make an HD texture mod for the age-old Travail mission pack.
The textures do show up in-game, but when I shoot the wall or an enemy on the texture, no bullet holes or blood splatter show up on the custom texture used. Every other texture I didn't implement is unaffected. Can someone explain what's going on and what I can do to fix it? Cheers.
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