
Using oggs as music tracks makes it easy (the file is already compressed, so you download remains tiny) and makes it working for DM maps as well, but then it limits it to DarkPlaces.
Using wavs makes the zip file with your map much bigger (except if you include some simple conversion program, but people usually don't like it too much, believe me, I've done that) but some people might be grateful that it will work on all engines. Map loading time might be a little longer, though and, if you really want it to be compatible with all engines, you'll have to keep it short and low-quality.
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