I ran around the IDDMS maps and noticed that as far as I could tell, there were no spots that caused the player model to be totally black as actually happens in many spots on DM2 (main area) and DM3 (red armor room) and DM4.
Did Zop manually adjust lights in the maps or use a specific lighting tool with specific options? I'm hoping #2.
One really annoying thing with the id maps is the way the lighting is in DarkPlaces where there are many spots that seem to be well lit, but items or players are totally obscured.
Did Zop manually adjust lights in the maps or use a specific lighting tool with specific options? I'm hoping #2.
One really annoying thing with the id maps is the way the lighting is in DarkPlaces where there are many spots that seem to be well lit, but items or players are totally obscured.
Comment