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  • Baker
    replied
    Add the Shub Hub file archive at Quaddicted.

    Leave a comment:


  • Baker
    replied
    Added:

    1. Quake Map Source code link (it's on the 2nd tab under Map Sources)
    2. Links to various Quake archives (3dgamers.org historical PQ mirror, Spirit's mirror, Error's Quake Archive).

    Leave a comment:


  • Baker
    replied
    Added:

    - Spirit's WADs archive at http://wads.quaddicted.com
    - Quake Map Hotel link

    Leave a comment:


  • Baker
    replied
    All links now current. Updated all PQ links; added fimg; 2 qw server engines; quake name maker; more.

    Leave a comment:


  • Baker
    replied
    To do:

    Update PQ Links.
    Add FIMG.
    Add MSDSV/FTE qw servers.

    Leave a comment:


  • Baker
    replied
    Updated 4/13/2006

    Updated and revised.

    Need to add QW server resources in future (MVDSV http://mvdsv.sf.net/ and FTE http://www.fteqw.com and other common QW tools)

    Leave a comment:


  • Baker
    replied
    Quake Retexturing Project, QExpo, Quakeworld.nu (as it is back up finally)
    Last edited by Baker; 03-25-2006, 11:08 AM.

    Leave a comment:


  • Baker
    replied
    Originally posted by Sajt
    Here are some rather crucial things to add to the developers page

    Note: it's recommended that you mirror all files linked here.

    QUAKEC CODE
    QuakeC 1.06 - http://wiki.quakesrc.org/files/progs106.zip
    QW QuakeC 2.33 - http://wiki.quakesrc.org/files/qwqc.zip
    SoA QuakeC 1997-02-10 - http://wiki.quakesrc.org/files/soaqc19970210.zip
    DoE QuakeC 1997-04-30 - http://wiki.quakesrc.org/files/doeqc19970430.zip

    ENGINE CODE
    C Source for NQ & QW, SW and GL - /idgames2/idstuff/source/q1source.zip (find a good idgames2 mirror)

    QUAKEC COMPILERS
    FrikQCC for Windows - http://wiki.quakesrc.org/files/winfrik26.zip
    FrikQCC for Linux - http://wiki.quakesrc.org/files/friklinux.zip
    FTEQCC - http://www.fteqw.com

    And PLEASE! Link to the Quake Wiki
    http://wiki.quakesrc.org
    Good thoughts! I had thought of a couple of those in the past, but didn't keep good notes. The Quake Wiki is in the sidebar on the home page here, not sure why I didn't put it in the nav anywhere.

    Leave a comment:


  • Sajt
    replied
    Here are some rather crucial things to add to the developers page

    Note: it's recommended that you mirror all files linked here.

    QUAKEC CODE
    QuakeC 1.06 - http://wiki.quakesrc.org/files/progs106.zip
    QW QuakeC 2.33 - http://wiki.quakesrc.org/files/qwqc.zip
    SoA QuakeC 1997-02-10 - http://wiki.quakesrc.org/files/soaqc19970210.zip
    DoE QuakeC 1997-04-30 - http://wiki.quakesrc.org/files/doeqc19970430.zip

    ENGINE CODE
    C Source for NQ & QW, SW and GL - /idgames2/idstuff/source/q1source.zip (find a good idgames2 mirror)

    QUAKEC COMPILERS
    FrikQCC for Windows - http://wiki.quakesrc.org/files/winfrik26.zip
    FrikQCC for Linux - http://wiki.quakesrc.org/files/friklinux.zip
    FTEQCC - http://www.fteqw.com

    And PLEASE! Link to the Quake Wiki
    http://wiki.quakesrc.org

    Leave a comment:


  • Baker
    replied
    Originally posted by aguirRe
    Hipnotic/Rogue QC: http://www.gamers.org/pub/idgames2/more_idstuff

    Bsp2wad: http://www.gamers.org/pub/idgames2/u.../wad2_builders

    Zer QC: I didn't know that was ever released?
    Thanks for those updated links, Aguirre. The links have been updated.

    ( I think I had the Zerstorer devkit, wasn't that what FC used for his reapers and the historical base of the Lunaran mega enforcers? It may or may not be too important if it has been superceded.)

    Leave a comment:


  • aguirRe
    replied
    Hipnotic/Rogue QC: http://www.gamers.org/pub/idgames2/more_idstuff

    Bsp2wad: http://www.gamers.org/pub/idgames2/u.../wad2_builders

    Zer QC: I didn't know that was ever released?

    Leave a comment:


  • Baker
    replied
    Known issues:

    Invalid download locations for: Zerstorer Devkit, Rogue Devkit, BSP2WAD

    Leave a comment:


  • Baker
    started a topic Navigator Feedback Thread

    Navigator Feedback Thread



    Location: http://www.quakeone.com/navigator

    There is a link on the left menu of this site to the QuakeOne Navigator.

    --------------

    This thread is a placeholder for feedback on the QuakeOne Navigator.

    It is still under development as of 3/24/2006 and will likely be intermittently worked on and improved. In particular, we could use a great deal of input on links in the Playing Section or perhaps there is actually a more needed use for the third panel.

    One well respected member of the map making community has told me that he has found the site very helpful and has directed others toward it. I had not had time until recently to continue working on it.

    The purpose of the navigator is to assist in finding valuable resources within the Quake community. The site is designed to not require scrolling for most users using a resolution of 1280x960 or higher in most cases and situations.

    Broken links, suggested links/sites or any other type of improvements are welcomed and encouraged.
    Last edited by Baker; 04-11-2006, 01:26 PM.
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