i'm making a quake mod, and i can't figure out how to have music play in my level. I tried naming it "e1m1.bps" but markV just loads the normal level. i have an mp3 i want to play and i can make it an ogg if needed.
Announcement
Collapse
No announcement yet.
Help with music in trenchbroom
Collapse
X
-
Originally posted by SpiritRipped from the original discs with GRIP and encoded using Ogg Vorbis (-q
For engines with .ogg support for "CD-music emulation" (like Darkplaces) put the .ogg files into (mod)/sound/cdtracks/
For other engines you will need to burn a CD. Don't forget that the first track needs to be a data track.
Enjoy! - Spirit
Comment