Announcement

Collapse
No announcement yet.

Quake rerelease assets

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Quake rerelease assets

    (copy/pasta of my Func_Msgboard post)

    Using Pak Explorer (PakExpl.exe), I unzipped pak0.pak (in the Quake/rerelease/id1 folder) and have discovered that new, revised models are actually md5 meshes with animations. I can pull these up in blender 2.9 using the following importer/exporter:

    https://github.com/KozGit/Blender-2....t-export-addon

    All the textures are lmp files. I have a simple c/c++ utility that converts these to BMP bitmaps if anyone is interested.

    I'm debating adding md5 support into my one quake branch.

  • #2
    Update. I was able to use the above blender addon to load the quake soldier md5 mesh + animation into blender 2.9, then use the following addon

    https://github.com/victorfeitosa/qua...-export-import

    To convert the md5 into an mdl, and replace the existing soldier.mdl with the new one.

    TLDR, running original quake with the new rerelease updated models backported.

    Comment

    Working...
    X