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  • func_stuff

    I'm amid making map using QuArK, but i want to make a wall you can walk through (you know the kind) but i'm having trouble on where to put the "func_illusionary" for the brush, or any func for that matter

    id ask at the QuArK forums but i seem to have made an ass of myself there already (a stray thread)

  • #2
    One disadvantage of using a map editor that almost no one uses is that almost no one can help you.

    There are a couple of Quark users at func_msgboard http://www.celephais.net/board and if you ask in the mapping help thread, I'm sure you'll get a lot of help.

    In Worldcraft 3.3, add a func_illusionary wall is a breeze. You just click a brush (a wall block) and do move to entity and then click properties and set it to func_illusionary.

    The only 2 Quark users I know of are Spirit and maybe Trinca.

    Originally posted by metchsteekle View Post
    id ask at the QuArK forums but i seem to have made an ass of myself there already (a stray thread)
    If I vanished every time I made an ass of myself, I'd be gone 5 times over.

    Personally, I'd ask anyway. It's just words on the internet. Or if you are too afraid, there is always the register under another email address option.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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    • #3
      http://quark.planetquake.gamespy.com/infobase/

      Create a new func_whatever and move its brush to where you want it.
      Quake 1 Singleplayer Maps and Mods

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      • #4
        oh ok, thanks for the help cos now u can walk through the steak

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